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Showing results 1 to 16 of 16
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Linkages
Source Institutions
This design challenge is an open-ended exploration of linkages, a group of parts connected by hinges, and the types of motion they can create.
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Caution! Wildlife Crossing
Source Institutions
In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
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Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.
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Design For All: Project Playground
Source Institutions
In this design challenge, learners will practice empathy and design thinking skills by creating a play space that is fun, both for themselves and other kids.
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Engineering For Earthquakes
Source Institutions
In this design challenge, learners will engineer a structure and see if it can survive an earthquake they create.
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Making With Microbes
Source Institutions
In this design challenge, learners will use microbes to design and grow a custom biomaterial at home and make something creative with it.
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Design For All: Imagining Inventions
Source Institutions
In this design challenge, learners will practice empathy and design thinking skills by creating an invention of the future.
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Cooking With the Sun
Source Institutions
In this activity, learners build a simple solar oven out of household materials to melt chocolate and marshmallow between graham crackers--known as s'mores.
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Get In The Game
Source Institutions
In this design challenge, learners will use computational thinking to design their own board game.
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Solve The Fall
Source Institutions
In this twist on a classic design challenge, learners will try to stop a bouncy ball from bouncing as they explore how to control the fall of an object.
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Green Pennies
Source Institutions
In this activity, learners create their own experiment and test which of 4 mixtures of household chemicals turn pennies green over 5 days.
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Thaumatropes
Source Institutions
In this activity, learners will make a thaumatrope, an old-fashioned optical illusion that dates back to the 1820s.
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Zipline
Source Institutions
In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-942.jpg?itok=V4TLpjl-)
Biomimicry Mash-Up
Source Institutions
In this design challenge activity, learners explore the concept of biomimicry by using a natural organism's special features to design a new human object.
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Roller Coasters
Source Institutions
In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.
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Building A Storm Drain
Source Institutions
In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.