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Showing results 1081 to 1100 of 1221

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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

free Ages 8 - 18 2 to 4 hours
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Learners create an electrical-circuit maze out of wire, then try to pass a paperclip through the maze without touching the wire.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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This is an activity in which learners will find that they can detect differences in concentration better with their nose (smelling) than with their eyes (seeing).

$5 - $10 per group Ages 4 - adult 5 to 10 minutes
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Water treatment on a large scale enables the supply of clean drinking water to communities.

$5 - $10 per group Ages 11 - adult 45 to 60 minutes
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In this physics activity (page 10 of the PDF), learners will explore how energy from moving water can be used.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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In this activity, learners create secret messages using a candle. Learners discover that watercolor paint is attracted to some materials, like paper fibers, but not others, like oil.

$1 - $5 per group Ages 4 - 11 10 to 30 minutes
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Learners experiment with a piece of Silly Putty® by stretching, bouncing, and snapping it. They then create flubber, a similar substance, by mixing diluted glue and a solution of sodium borate.

$1 - $5 per group Ages 6 - adult Under 5 minutes
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In this activity, learners concoct some stretchy green goo called Gak. This activity will introduce learners to polymers, chemical reactions, and how scientists invent new materials.

$1 - $5 per student Ages 4 - 11 5 to 10 minutes
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In this activity on page 4 of the PDF, explore the unique molecular structure and conductive nature of graphene. Learners construct a circuit with a battery and LED bulb.

$10 - $20 per student Ages 8 - 14 5 to 10 minutes
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In this activity, learners design a scientific exploration mission to a planet or moon of their choice.

1 cent - $1 per group Ages 11 - adult 1 to 2 hours
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In this activity, learners play a game similar to Hangman by guessing a secret phrase to understand how computer scientists measure the amount of "information" in a document.

1 cent - $1 per group Ages 6 - 14 5 to 10 minutes
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In this math activity related to light, learners assemble a photometer and use it to estimate the power output of the Sun.

1 cent - $1 per student Ages 14 - 18 10 to 30 minutes
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In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.

$10 - $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners create a necklace of wheat germ DNA. Learners add alcohol to wheat germ so that the DNA clumps together.

$10 - $20 per group Ages 4 - adult 5 to 10 minutes
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This activity about cryptographic techniques illustrates a situation where information is shared, and yet none of it is revealed.

1 cent - $1 per group Ages 11 - adult 5 to 10 minutes
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In this activity, learners use simple tools to build a bookshelf with a built-in bookend.

$5 - $10 per student Ages 11 - 18 1 to 2 hours
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In this activity, learners electrically plate zinc onto brass objects.

1 cent - $1 per group Ages 11 - adult Under 5 minutes
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In this activity, learners discover what buoyancy is and determine the characteristics that make an object buoyant. Learners design, build, test, and evaluate boats made from a variety of materials.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
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In this physics activity (page 8-9 of the PDF), learners will explore wind energy. They will build their own windmill and see how energy from wind can be converted into a useable form.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
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In this online Flash game and spacewalk mission simulation, learners are challenged to repair parts of a space station while balancing their oxygen and fuel use carefully.

free Ages 6 - 14 5 to 10 minutes