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Showing results 1 to 15 of 15

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In this activity, learners build inexpensive pulley assemblies from pulley wheels used for sliding screen door replacement or from clothesline spreaders.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners build a machine made of craft sticks to multiply the levering motion of their hands and create a device that bends and extends.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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Engineer and cartoonist Rube Goldberg is famous for his crazy machines that accomplish everyday tasks in overly complicated ways.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners design miniature cars. Learners can create a telephone car, soccer car, merry-go-round car, or any other theme car they can imagine.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners create painting machines that can paint moving forwards and backwards.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this activity, learners build their own sound machines and explore the interplay of motion and sound.

$5 - $10 per student Ages 6 - 14 45 to 60 minutes
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In this activity, learners explore electronics and motion by making a Scribbling Machine, a motorized contraption that moves in unusual ways and leaves a mark to trace its path.

$5 - $10 per group Ages 11 - adult 1 to 2 hours
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In this activity, learners explore how watermills have helped harness energy from water through the ages.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this online Flash game, learners test their engineering know-how, moving a collection of mechanical parts onto a board to make complete a system of parts that will move a ball from start to finish.

free Ages 6 - 14 5 to 10 minutes
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In this activity, learners explore the engineering and principles behind working elevators.

$5 - $10 per group Ages 11 - 18 2 to 4 hours
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In this activity, learners will build a ball run contraption.

Over $20 per group Ages 8 - adult 30 to 45 minutes
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In this physics activity (page 10 of the PDF), learners will explore how energy from moving water can be used.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes