Search Results
Showing results 1 to 14 of 14

Screen Time
Source Institutions
This game asks you a series of questions about how much time you spend in front of a screen, not being active.

Design For All: Project Playground
Source Institutions
In this design challenge, learners will practice empathy and design thinking skills by creating a play space that is fun, both for themselves and other kids.

Workin' It Out
Source Institutions
In this activity, learners explore how to stay fit the fun way. Learners participate in three physical activities.

Get-Moving Game
Source Institutions
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.

Pedal Power
Source Institutions
In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.

What Counts in Bounce
Source Institutions
In this activity learners compare the bounciness of warm and cold racquetballs to see if temperature makes a difference in how well they bounce.

Heart and Lungs
Source Institutions
In this environmental health activity, learners investigate their breathing and pulse rates, and learn how these measurements are affected by physical activity.

Dance Pad Mania
Source Institutions
Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.

Momentos de Mixing in Math: Varias Actividades Matemáticas de 5 ó 10 Minutos
Source Institutions
Los Momentos de Mixing in Math son actividades de 5 a 10 minutos que mantienen a los chicos ocupados, aprendiendo sobre el mundo, y usando matemáticas por su cuenta.

Moving to a Healthier Life
Source Institutions
This game presents you with several different choices you can make in the course of your everyday life to increase your level of physical activity and be healthier.

Hunger Signals
Source Institutions
This game explores the different reasons we choose to eat, and helps us be aware of when our body needs food and when it does not.

Speedy Shelter
Source Institutions
In this design challenge activity, learners invent an emergency shelter that can fit a person and is sturdy and quick to build.
Pósteres de Creatividad y Matemáticas
Source Institutions
Exponga estos pósteres en el salón o déjelos donde los chicos los puedan explorar. Los chicos buscan las respuestas en libros de consulta, explorando el salón, y usando su creatividad.

Pop Fly
Source Institutions
In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!