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Boomerang
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.
Exploring the Universe: Exoplanet Transits
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In "Exploring the Universe: Exoplanet Transits," participants simulate one of the methods scientists use to discover planets orbiting distant stars.
Helicopter Twirl
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Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.
Catapult
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Build a catapult that transforms the potential energy of a twisted rubber band into kinetic energy. Experiment with design variations so that you can hit a target with a projectile.
Strengthen a Paper Bridge
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In this quick activity (page 1 of the PDF under SciGirls Activity: Tug O' War), learners will test how many pennies a flat paper index card bridging the gap between two stacks of books is able to supp
Exploring the Solar System: Stomp Rockets
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In "Exploring the Solar System: Stomp Rockets," participants learn about how some rockets carry science tools—not scientists—into space, and how a special kind of rocket called "sounding rockets" can
Old Faithful Plumbing Investigation
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This activity (located on page 3 of the PDF) is a full inquiry investigation into mapping the underground “plumbing” of geysers.
Straws and Airplanes
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.
Gumdrop Chains and Shrinky Necklaces
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In this activity, learners thread gumdrops together to make a model of a polymer.
Wingin' It
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.
Nosedive
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This is a great activity for investigating the basics of lift and drag as they pertain to flight. Learners will discover how to avoid "taking a nosedive" by building their own paper airplane.
Build a Bridge
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In this activity, learners use recycled materials to build a bridge that holds as many potatoes as possible. They investigate weight, height, strength, and measurement as they seek design solutions.
High Rise
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In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.
Design a Submarine
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Learners act as engineers and design mini submarines that move in the water like real submarines.
Viral Packaging
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In this activity, learners create virus models, including nucleic acid and proteins, using simple materials. This resource includes information about virus structure and gene therapy.
You're Grounded
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In this engineering activity, learners test the stability of towers they build out of cups, discovering that structures with more mass in the base are more stable.
Binary Challenge
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In this activity, learners cut out 5 paper cards and label them with 1, 2, 4, 8, or 16 dot(s) to explore binary digits.
Using Different Models of Earth
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In this activity, learners explore how the shapes, sizes, and distances of land masses appear differently on two different models of Earth: an icosahedron and a flat map.
Building a Magic Carpet
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In this activity (page 89 of the PDF), learners compare and contrast pitch and roll motions by using a Magic Carpet maze similar to one that was used for Neurolab investigations about microgravity.
Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.