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This activity explores the basic workings of a siphon, which is the core technology that makes toilets work.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.

1 cent - $1 per group Ages 6 - 18 30 to 45 minutes
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In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their

$1 - $5 per group Ages 6 - 18 10 to 30 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Forensics) is a full inquiry investigation into how hairs from a crime scene are matched to suspects.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.

1 cent - $1 per group Ages 6 - 18 45 to 60 minutes
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In this activity, learners create an electrical circuit and investigate how some dissolved substances conduct electricity.

$10 - $20 per group Ages 11 - 14 45 to 60 minutes
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This lesson focuses on how nanotechnology has impacted our society and how engineers have learned to explore the world at the nanoscale.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this engineering activity, learners design their own board games.

$1 - $5 per group Ages 8 - 14 2 to 4 hours
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In this online Flash game, learners take to the skies in a hot air balloon and are challenged to beat other balloonists' times to the finish line without crashing.

free Ages 6 - 14 5 to 10 minutes
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In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners follow step-by-step instructions to build a gel electrophoresis chamber using inexpensive materials from local hardware and electronic stores.

Over $20 per group Ages 11 - 18 45 to 60 minutes
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In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners work in groups to design a parachute out of household items that keeps an egg secure when dropped from a certain height.

free Ages 11 - 18 45 to 60 minutes
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In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.

free Ages 6 - 18 30 to 45 minutes
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In this activity, learners work in teams to simulate the process used by Global Positioning Systems (GPS) to determine the location of a fallen meteorite in Antarctica.

$1 - $5 per student Ages 11 - 18 10 to 30 minutes
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In this activity, learners examine antibodies and antibody recognition using a model.

Over $20 per group Ages 11 - 14 45 to 60 minutes
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This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.

free Ages 8 - 18 10 to 30 minutes