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This outdoor activity/field trip requires a place where minnows swim, such as a local pond or brook.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners examine how brine shrimp populations can survive in some of the harshest environments.

Over $20 per group Ages 11 - 18 1 to 7 days
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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.

$1 - $5 per student Ages 6 - adult 30 to 45 minutes
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In this activity related to plant biotechnology, learners extract DNA from fruit to investigate how it looks and feels.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
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This activity (located on page 3 of the PDF under GPS: Cave Swallows Activity) is a full inquiry investigation into bird behaviors.

free Ages 8 - 14 2 to 4 hours
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This activity demonstrates the specificity of viral vectors for target cells in gene therapy delivery methods using two approaches: 1) STYROFOAM® models demonstrate viral ligand binding to receptor pr

$10 - $20 per group Ages 11 - 18 10 to 30 minutes
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In this activity, learners will simulate the interactions between a predator population of gray wolves and a prey population of deer in a forest.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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Dig a hole, line it, fill it with fresh water, and you have a water hole: a good place to study colonization.

$5 - $10 per group Ages 8 - 18 1 to 12 months
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Plants need nutrients to grow. This is why we apply fertilizers to grass and food crops. In this activity, learners will explore how fertilizers can affect lakes and other bodies of water.

$5 - $10 per group Ages 8 - adult 1 to 4 weeks
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In this outdoor activity and bingo-like game, learners explore why and how seeds spread far from the plants that produce them.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners explore how to protect their skin while applying pesticides to plants.

$10 - $20 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners extract DNA from wheat germ. Use this activity to introduce learners to DNA, biotechnology and genetic engineering.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners smell bottles containing bee pheromone molecules (or herb/spice extracts as a substitute). Bees release these molecules to send messages to each other.

$5 - $10 per group Ages 11 - 18 30 to 45 minutes
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In this game, learners create flash cards with an image on one side (of an animal, for example) and the sound that animal makes on the other.

$1 - $5 per group Ages 6 - adult 10 to 30 minutes
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This activity (on pages 35-43) lets learners analyze a "herd of elk" to detect the spread of a bacterial disease called brucellosis.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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This activity was designed for blind learners, but all types of learners can use it to organize an interactive model for learning the classification system (taxonomy) of living things.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners collect, analyze, and interpret information about objects in order to classify them into a cladogram. Use this activity to talk about how scientists classify things.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this outdoor activity, learners dig for and collect isopods (sometimes known as "roly-poly bugs" or "potato bugs" and other names).

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
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Some aquatic organisms live in open water, while some live in soil at the bottom of a body of water.

$1 - $5 per group Ages 6 - adult 30 to 45 minutes
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Somatic Cell Nuclear Transfer (SCNT) is a cloning method that involves transferring a nucleus from a somatic cell of the individual to be cloned to an enucleated egg.

1 cent - $1 per group Ages 11 - 18 1 to 2 hours