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Showing results 281 to 297 of 297
Clipper Creations
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In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.
Reflective Solar Cooker
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In this activity, learners use the Sun's energy to cook marshmallows. Learners construct the solar oven out of simple everyday materials.
Ships Ahoy!
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The goal of this activity is to design the fastest sailboat or one that carries the most treasure.
Exploring Earth: Temperature Mapping
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This activity models the way Landsat satellites use a thermal infrared sensor to measure land surface temperatures.
Make Your Own Mini Mini Golf Course
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Build your own Mini Mini Golf Course and learn about hands-on building and design, basic circuitry, motion modules and more!
Interactive Gumball Machine
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.
Light Bulb Challenge
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In this activity, learners explore the difference between compact fluorescent light (CFL) bulbs and traditional incandescent bulbs.
Extreme Kicking Machine
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.
Blowin' in the Wind
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In this environmental engineering activity, learners build windmills using everyday items. The first challenge is to build windmills that spin when placed in front of a fan.
Dusted!
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Learners press their fingertip onto a clean Plexiglas sheet. The fingerprints are then revealed as learners dust over the print with fingerprint powder.
Build a Roller Coaster
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Learners design and build a roller coaster using simple materials. Learners experiment with potential and kinetic energy to get a marble to follow a track into a cup.
Grab and Go
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In this engineering activity, learners design and build a mechanical arm to lift a small item.
Soccer Kicks
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This activity (on page 2 of the PDF under SciGirls Activity: Soccer Ball Kick) is a full inquiry investigation into transfer of motion.
Conveyor Engineering
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In this activity, learners explore the engineering behind the conveyor belt and consider the impact this invention has had on transportation and the coordinated shipping and delivery of goods.
Pop Fly
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In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!
Kicking Machine
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In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.
Minibot
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In this activity, learners build a mini dancing robot. This engineering activity introduces learners to electricity, circuits, switches, conductivity, and motors.