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A-Mazing Robot
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This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.
Battleships: Searching Algorithms
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.
Guess My Number
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In this game, learners experience how computers divide a big problem into many smaller ones and how they use binary "yes"/"no" questions.
Find My Card
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In this activity, learners find the answer to the question, "if you have a pile of 8 cards, and you remove half, then half again, how many times can you do this until you get to just one card?" This w
Phylogenetics
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.
Puzzled Partners
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In this web-based activity, learners try to figure out who in an online chat room has their matching puzzle piece.
What am I?
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In this activity, learners examine nanoscale structures of common things.
Artificial Intelligence: The Intelligent Piece of Paper
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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ