Search Results
Showing results 1 to 20 of 26

Wetlands
Source Institutions
Learners create a model of a wetland to observe how it absorbs and filters water from the environment.

Dress Like a Frog
Source Institutions
In this activity, learners will discover what it takes to be a frog. By dressing up like one, learners can visualize how each part of the frog plays an important role in surviving its habitat.

Extreme Lifestyles
Source Institutions
In this matching game, learners study the limits of life on Earth to see what other places in the solar system might sustain microbial life.

Beach Finds Curiosity Cart
Source Institutions
In this activity, learners observe hard parts of sea creatures (shells, molts, etc.) to better understand marine environments.

Not Just A Bag Of Beans
Source Institutions
In this activity, learners count and measure kidney beans to explore natural selection and variation. Learners measure the length of 50-100 beans.

Whale Cart
Source Institutions
In this activity, learners interact with whale artifacts such as replicas of skulls, bones, teeth, and baleen (hair-like plates that form a feeding filter).

The Beaks of the Finches
Source Institutions
In this simulation, learners become birds different beak types. Learners use various tools to represent beaks to pick up seeds and place them in a petri dish.

Shark Cart
Source Institutions
In this activity, learners touch and observe skulls of sharks and rays to learn about their diversity (over 400 species of sharks alone!).

Bird Beak Buffet
Source Institutions
In this classic activity, learners investigate natural selection by becoming birds foraging for food on an island.

The Adaptation Game
Source Institutions
To convey the concept of how animals adapt to survive, this game asks learners to imagine what adaptations a given animal would need to live in a certain environment—including environments where such

Marine Ecosystems
Source Institutions
In the wild, small crustaceans known as brine shrimp live in marine habitats such as saltwater lakes.

Habitable Worlds
Source Institutions
In this group activity, learners consider environmental conditions—temperature, presence of water, atmosphere, sunlight, and chemical composition—on planets and moons in our solar system to determine

Seed Adaptations
Source Institutions
By participating in a seed scavenger hunt, learners examine many adaptations of seeds, including how many seeds a plant makes, how those seeds travel to new locations, and what protects them from pred

Freshwater Ecosystems
Source Institutions
In this activity, learners create a freshwater ecosystem in a large plastic bottle. Learners cut and prepare bottles, then fill with water, aquatic plants, snails and fish.

Reflections
Source Institutions
In this quick activity, Dracula has a hole in his house and learners help solve the problem by using a mirror and protractor to reflect incoming light out of his house.

Marine Skulls Cart
Source Institutions
In this activity, learners look at and touch marine animal skulls to compare them and think about what they eat.

Clipbirds
Source Institutions
In this simulation of natural selection, learners use binder clips in three different sizes to represent the diversity of beak sizes in a bird population.
Stranded
Source Institutions
What's a more compelling problem to solve than being stranded on a deserted island?

Afterimage
Source Institutions
In this activity about vision and optical illusions, learners conduct a simple test to demonstrate how our eyes create "afterimages." Learners stare at a black cardboard bat for at least 30 seconds an

Clippy Island: An Investigation into Natural Selection
Source Institutions
In this activity, leaners will observe the process of natural selection on a population of birds called 'Springbeaks' over four seasons of breeding on an isolated environment called 'Clippy Island.' L