Search Results


Showing results 1 to 16 of 16

Source Institutions
Add to list Details
In this demonstration, learners discover that nanoparticles behave differently, in part because they have a high surface area to volume ratio.

Over $20 per group Ages 6 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Over $20 per group Ages 8 - 18 30 to 45 minutes
Source Institutions
Add to list Details
Working in small teams, learners try to build a satellite that can float for at least five seconds in the marked area of a vertical wind tube.

Over $20 per group Ages 8 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners are challenged to design and build a system of gears and kinematics to create a hand-stamping machine.

Over $20 per group Ages 8 - 18 30 to 45 minutes
Source Institutions
Add to list Details
Margaret Pezalla-Granlund, a Minnesota artist, came up with this really fun and surprising activity using graphite from a pencil, connected with a Pico Cricket to tell a story: "The first time I saw s

Over $20 per group Ages 8 - adult 2 to 4 hours
Source Institutions
Add to list Details
Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.

Over $20 per group Ages 8 - adult 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners discover that a material can act differently when it's nanometer-sized.

Over $20 per group Ages 4 - adult 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners are challenged to design, build and test a birdhouse that will stay cool in the sun.

Over $20 per group Ages 8 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners create a map of a hidden surface using a "sounding stick" -- a technique similar to how underwater maps were once made.

Over $20 per group Ages 4 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Over $20 per group Ages 11 - 18 1 to 2 hours
Add to list Details
In this activity, learners will be introduced to biomass gasification and will generate their own biomass gases.

Over $20 per group Ages 14 - 18 2 to 4 hours
Source Institutions
Add to list Details
This lesson focuses on how nanotechnology has impacted the design and engineering of many everyday items from paint to fabrics.

Over $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.).

Over $20 per group Ages 14 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners investigate the properties of graphene and graphite.

Over $20 per group Ages 4 - adult 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners explore how the application of nano-sized particles or coatings can change a bigger material’s properties.

Over $20 per group Ages 4 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners are challenged to design and build the tools they need to survive being shipwrecked on a deserted island.

Over $20 per group Ages 8 - 18 30 to 45 minutes