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Battleships: Searching Algorithms
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.
Whose Fault Is It?
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.
Guesswork
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In this number puzzle/trick, learner #1 thinks of a number between 1 and 63. Learner #2 shows learner #1 six cards and asks them whether the cards contain their number.
Estimation
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In this online activity, learners will explore size estimation in one, two and three dimensions. Multiple levels of difficulty allow for progressive skill improvement.
Arithmetic
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In this online activity, learners will brush up on their multiplication, division, and factoring skills with this exciting game.
Building Molecules
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This online interactive has three activities in the NanoLab (press the upper right button): Build, Zoom, and Transform.
Phylogenetics
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.
Population Study Game: Oh, Deer!
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In this activity, learners model a population of deer and see how the number of deer changes over time.
What am I?
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In this activity, learners examine nanoscale structures of common things.
Artificial Intelligence: The Intelligent Piece of Paper
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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ
Bean-Counter Evolution
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In this simulation game, learners play as predators equipped with genetically different “mouths” (utensils) and hunt for “prey” (assorted beans).
Exploring the Universe: Star Formation
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In this activity, participants will learn how stars form from the dust and gas that exists in space clumping together.
Exploring Size: StretchAbility
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In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.
I Spy Nano!
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In this game, learners try to find nano-related objects on a game board. Learners investigate the different ways nano is in the world around us.
Guess My Rule
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In this simple game, learners start to understand how to sort and categorize objects by trying to guess the connection between three items that someone else has chosen.
Stop: Practice Stopping at Vehicle Intersections
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This is an online game about stopping distance. Learners choose one of three vehicles and one of three speeds.