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Showing results 1 to 20 of 52

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In this math lesson, learners count and compare amounts of money less than or equal to one dollar.

$5 - $10 per group Ages 6 - 8 1 to 2 hours
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Learners explore three-dimensional geometric frames including cubes and tetrahedrons, as they create bubble wands with pipe cleaners and drinking straws.

$5 - $10 per group Ages 6 - 14 30 to 45 minutes
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In this activity, learners predict where a ball will go after it bounces off another object. Learners discover that the motion of objects is predictable based on laws of motion.

1 cent - $1 per group Ages 6 - 11 45 to 60 minutes
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In this activity about ramps, learners explore and measure the rate at which spherical objects roll down a ramp.

$1 - $5 per group Ages 4 - 8 45 to 60 minutes
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In this fun hands-on activity, learners whip up a batch of cyber-dough (play dough) using math for measurements.

$1 - $5 per student Ages 4 - 11 30 to 45 minutes
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In this activity, learners build a sled kite that models a type of airfoil called a parawing.

$1 - $5 per student Ages 6 - 11 1 to 2 hours
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In this activity, caregivers and young learners work together to craft and talk about shapes and relative positions of such shapes by creating a mobile.

$1 - $5 per student Ages 4 - 8
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The goal of this activity is to design, build and test a house or toy for an animal.

$1 - $5 per group Ages 4 - 18 30 to 45 minutes
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In this activity, learners build mini-basketball courts and explore the laws of physics. Learners discover that everything you throw or shoot on earth travels in a parabola.

$10 - $20 per student Ages 6 - 18 30 to 45 minutes
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In this activity, learners practice counting and multiplication as they figure out how many animal body parts they have to examine as "Dr. Vet."

1 cent - $1 per group Ages 4 - 8 10 to 30 minutes
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In this activity, learners construct a device that allows them to view 2-D images in 3-D.

Over $20 per student Ages 6 - 11 1 to 2 hours
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Learners explore magnetism and motion as they build a simple marble run. Learners test different arrangements of plastic and cardboard tubes, bottles, and cups on a magnetic board.

$5 - $10 per student Ages 6 - 14 1 to 2 hours
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In this activity (located on page 7 of PDF), learners explore how Silly Putty was first invented and then attempt to make a batch of their own.

$10 - $20 per group Ages 4 - 11 45 to 60 minutes
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In this activity, reuse two-liter bottles to create bowling pins. Learners practice math skills and develop a concept of verifying answers, while bowling and keeping score.

1 cent - $1 per group Ages 4 - 8 10 to 30 minutes
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Build your own version of a favorite carnival game, in which a marble races down a maze consisting of rows of nails.

$10 - $20 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners prepare four polymer elastomers and then compare their physical properties, such as texture, color, size, and bounce height.

$5 - $10 per group Ages 4 - 14 1 to 2 hours
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In this math game, learners solve a mind-twisting puzzle using dominoes. Use this activity to help learners practice counting, adding, and solving problems.

$1 - $5 per student Ages 4 - 8 5 to 10 minutes
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In this activity, learners create a model of a hot air balloon using tissue paper and a hairdryer. Educators can use this activity to introduce learners to density and its role in why things float.

$5 - $10 per group Ages 6 - 14 1 to 2 hours
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners will create an optical illusion top. Learners will explore color mixing, physics and design through this activity.

$1 - $5 per student Ages 4 - 14 10 to 30 minutes