Search Results
Showing results 1 to 20 of 212

Blast Off!
Source Institutions
Students design and create their own air-powered rockets, in this hands-on activity.

Circuit Game
Source Institutions
In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.

Caution! Wildlife Crossing
Source Institutions
In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.

Chemical Footprint—Family Activity
Source Institutions
In this multi-part activity learners examine non-point water pollution.

Surface Area
Source Institutions
In this demonstration, learners discover that nanoparticles behave differently, in part because they have a high surface area to volume ratio.

From the Internet to Outer Space
Source Institutions
In this activity, learners will use Google Sky to observe features of the night sky and share their observations.

Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.
Trading Places: Redox Reactions
Source Institutions
Visitors add drops of copper sulfate solution onto a steel nail. They observe the nail change color from silver to brown as the copper plates onto the nail.

Draft Detectives
Source Institutions
In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.

Box Ecology
Source Institutions
This great "re-use it" activity will demonstrate how to transform a greeting card into a box. Once constructed, the box can have many uses like holding special notes or keepsakes.

Tiny Particles, Big Trouble!
Source Institutions
In this activity, learners discover why some nanoscale science and technology is done in the controlled environment of a clean room, what clean rooms are like, and how scientists help keep the clean r
Currently Working: Testing Conductivity
Source Institutions
Visitors test solutions of water, sugar, salt, and hydrochloric acid and the solids salt and sugar. They clip leads from the hand generator to wires immersed in each substance.

Boomerang
Source Institutions
Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

Matraca
Source Institutions
In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.

Zig Zag Bopper
Source Institutions
In this activity, learners build a machine made of craft sticks to multiply the levering motion of their hands and create a device that bends and extends.
Forwards and Backwards: pH and Indicators
Source Institutions
Visitors prepare six solutions combining vinegar and ammonia that range incrementally from acid (all vinegar) to base (all ammonia).

Design For All: Imagining Inventions
Source Institutions
In this design challenge, learners will practice empathy and design thinking skills by creating an invention of the future.

Cookie Mining
Source Institutions
In this activity, learners explore the economics of coal mining as you they use fake money to purchase mining tools, attempt to carefully mine their cookies, sell their chocolate chip ore, and try to

Pinball Wizard
Source Institutions
In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Canine House of Cards
Source Institutions
This simple construction activity teaches the importance of architectural structure. Learners build and test designs for a paper "doghouse" strong enough to hold the weight of a jumbo dog biscuit.