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This activity offers learners and their families several ways to raise their awareness together about home water.

free Ages 4 - adult 1 to 7 days
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In this activity, learners use simple, everyday materials to experiment with balls and ramps.

Ages 4 - adult
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No glue is needed for learners of any age to become marshmallow architects or engineers.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners make an astrolabe, a device used for measuring altitude, including the height of objects in the sky.

$1 - $5 per student Ages 6 - 14 5 to 10 minutes
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In this activity, learners use found natural materials to create a water haven for bees and other insects.

free Ages 4 - adult 10 to 30 minutes
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This is a demonstration about how nature inspires nanotechnology. It is easily adapted into a hands-on activity for an individual or groups.

$5 - $10 per group Ages 6 - adult 10 to 30 minutes
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In this activity, learners cut out 5 paper cards and label them with 1, 2, 4, 8, or 16 dot(s) to explore binary digits.

1 cent - $1 per group Ages 6 - 18 5 to 10 minutes
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This is an activity/demo in which learners are exposed to the difference bewteen hydrophobic surfaces (water repelling) and hydrophilic surfaces (water loving).

$10 - $20 per group Ages 6 - adult 10 to 30 minutes
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In this fun and, at times, hilarious force and motion activity, learners will use household objects to build a crazy contraption and see how far they can get a tennis ball to move.

$1 - $5 per group Ages 4 - adult 1 to 2 hours
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In this activity, learners make mobiles to explore the concepts of balance, counterbalance, weight, and counterweight.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners build a simple pinhole viewer. They use this apparatus to project images from a variety of light sources, including a candle, the Sun, and the Moon.

$1 - $5 per student Ages 6 - 14 30 to 45 minutes
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In this online Flash game, learners test their engineering know-how, moving a collection of mechanical parts onto a board to make complete a system of parts that will move a ball from start to finish.

free Ages 6 - 14 5 to 10 minutes
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In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.

1 cent - $1 per group Ages 6 - 18 45 to 60 minutes
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In this activity, learners try to revive wilted celery. Learners discover that plants wilt when their cells lose water through evaporation. Use this activity to introduce capillary action.

$1 - $5 per group Ages 4 - 11 4 to 24 hours
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In this fun sticker activity, learners will create a size wheel with images of objects of different size, from macroscopic scale (like an ant) to nanoscale (like DNA).

1 cent - $1 per student Ages 6 - 18 10 to 30 minutes
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This activity teaches combustion as the interaction of a fuel source and oxygen.

$1 - $5 per student Ages 4 - 8 5 to 10 minutes
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In this activity, learners build a hovercraft using a paper plate, cup, and simple motor.

$1 - $5 per student Ages 6 - 14 45 to 60 minutes
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In this activity, learners investigate what happens when you build up static electricity on plastic balls.

$10 - $20 per group Ages 4 - adult 5 to 10 minutes
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In this activity, learners follow simple historical maritime recipes to cook up hardtack and swanky, and then compare the foods they eat to what was served on ships in the past.

$1 - $5 per group Ages 4 - 11 1 to 2 hours
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In this activity, learners use the design thinking process to design and build their own aqueduct, or water bridge.

$5 - $10 per group Ages 6 - 18 30 to 45 minutes