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Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.
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Magnetic Spinner & Compass
Source Institutions
Learners use shop tools and various materials to construct a magnetic spinner and a compass.
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Marble Game
Source Institutions
In this activity, learners construct a simple game to test their hand-eye coordination and steadiness of hand.
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Magnetic Marble Run
Source Institutions
Learners explore magnetism and motion as they build a simple marble run. Learners test different arrangements of plastic and cardboard tubes, bottles, and cups on a magnetic board.
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Balloon Hovercraft
Source Institutions
In this activity (on page 2 of the PDF under GPS: Luge Activity), learners will construct a model hovercraft out of an empty spool and a piece of cardboard.
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Uncanny Motion
Source Institutions
In this activity, learners explore motion and airflow by setting two aluminum cans on their side and blowing air in-between them.
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Rubber Band Racer
Source Institutions
In this activity, learners construct speedy vehicles made out of paper plates and powered by twisted rubber bands.
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Coupled Resonant Pendulums
Source Institutions
In this activity, learners discover that two pendulums suspended from a common support will swing back and forth in intriguing patterns, if the support allows the motion of one pendulum to influence t
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Race Around the Black Hole
Source Institutions
In this game, learners cutout a model black hole "cone" and attempt to roll around a marble or other small spherical object without touching the event horizon.
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Getting Your Bearings
Source Institutions
In this activity, learners explore the concept of friction and how ball bearings reduce friction.
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Chain Reaction II
Source Institutions
In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.
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Raceways
Source Institutions
In this activity, learners build a model roller coaster to help the Mummy entertain the Atom's Family monsters. Learners assemble the roller coaster between two chairs using vinyl ceiling molding.
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Kinetic Sculpture
Source Institutions
In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.
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Zip Line
Source Institutions
In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).
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Oscillating Woodpecker
Source Institutions
In this activity, learners will experiment with the physics of forces - kinetic energy and friction while making a moving toy woodpecker.
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CD Air Puck
Source Institutions
In this activity, learners will use a compact disc to build an air puck that can glide across a smooth tabletop. The puck glides with almost no friction on a cushion of air escaping from a balloon.
Magnus Glider
Source Institutions
A design challenge that takes paper airplanes into an entirely different direction: a magnus glider uses cups and and rubber bands to create a glider that uses the same forces that a curveball (from b
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Marble Run!
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.
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Static Friction Prediction
Source Institutions
In this activity (page 2 of PDF under GPS: Kinetic Sculpture Challenge Activity), learners will predict which objects have to overcome the most static friction to slide down a ramp.
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Drawing Board
Source Institutions
The Drawing Board consists of a marking pen that remains stationary and a platform that swings beneath the pen, acting as a pendulum.