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Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.
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Marble Game
Source Institutions
In this activity, learners construct a simple game to test their hand-eye coordination and steadiness of hand.
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Pinball Wizard
Source Institutions
In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.
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Exploring Strange New Worlds
Source Institutions
This fun and simple hands-on astronomy activity lets learners explore model planets (that they or an educator will create), using methods NASA scientists use to explore our Solar System.
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DIY Pasta Rover
Source Institutions
In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.
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Micro Automata
Source Institutions
In this activity, learners build small animated toys that move.
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Hot Air Balloon
Source Institutions
In this activity, learners build a hot air balloon using just a few sheets of tissue paper and a hair dryer.
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Action Figure
Source Institutions
In this project, students explore how levers work, by making a puppet with moving limbs.
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The Poor Cartographer: Graph Coloring
Source Institutions
In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.
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Building Bridges
Source Institutions
In this activity, learners explore the engineering design process and the basic mechanics behind building bridges as they build one themselves using gumdrops and toothpicks.
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Marshmallow Catapult
Source Institutions
In this activity, learners explore physics by building a catapult that launches marshmallows with household objects.
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Motor Bird
Source Institutions
In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-064.jpg?itok=QYZfWhRP)
Paper Maker
Source Institutions
Learners make their own paper. They start by shredding old newspaper, clean toilet paper, and clean paper towels.
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Night Lights
Source Institutions
In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.
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Push Pull Painter
Source Institutions
In this activity, learners create painting machines that can paint moving forwards and backwards.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-261.png?itok=G8zqFYi5)
Colour by Numbers: Image Representation
Source Institutions
This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.
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Straws and Airplanes
Source Institutions
Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.
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Finger Knitting
Source Institutions
In this activity, learners will learn how to knit using only their hands. Learners will explore patterns and fabrication as well as develop fine motor skills and patience through this activity.
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Kinetic Sculpture
Source Institutions
In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.
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Clay Bridges
Source Institutions
In this activity, learners make bridges using an oil-based modeling clay (plasticene). The instructions include discussion questions for both before and after bridge building.