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A-Mazing Robot
Source Institutions
This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.
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Water Clean-up
Source Institutions
This is an activity (located on page 3 of the PDF under Water Clean-up Activity) about the use of reduction agents to decontaminate ground water.
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Float My Boat
Source Institutions
In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?
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Action Figure
Source Institutions
In this project, students explore how levers work, by making a puppet with moving limbs.
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Build A Treetop Walkway
Source Institutions
Build and test a scale model of a rainforest canopy walkway.
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Supporting Structures
Source Institutions
In this activity about living things and gravity (page 5 of PDF), learners design and build an exoskeleton or an endoskeleton for an animal of their own invention.
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Old Faithful Plumbing Investigation
Source Institutions
This activity (located on page 3 of the PDF) is a full inquiry investigation into mapping the underground “plumbing” of geysers.
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Rescue Mission
Source Institutions
In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.
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Cook Up a Comet
Source Institutions
In this activity (on page 5 of PDF), learners use dry ice and household materials to make scientifically accurate models of comets.
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Wingin' It
Source Institutions
Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-675.jpg?itok=gt3CzHb-)
Draggin' Boats
Source Institutions
Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
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Sky Glider Challenge
Source Institutions
In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.
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Tall Tower Challenge
Source Institutions
In this activity, learners explore the design of tall structures such as skyscrapers and telecommunication towers.
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Wind Works!
Source Institutions
Learners will build and experiment with their own windmills made from simple household materials.
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Design a Park
Source Institutions
In this activity, learners are invited to imagine the park of their dreams!
Making An Impact!
Source Institutions
In this activity (on page 14 of PDF), learners use a pan full of flour and some rocks to create a moonscape.
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Wind Turbine Blade Design
Source Institutions
In this activity, learners design, build and test wind turbines. Learners go through the design process and use the scientific method to test important blade variables.
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The Watershed Connection
Source Institutions
In this activity, learners interact with a 3-D model of a watershed to better understand the interconnectedness of terrestrial and aquatic environments.
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Foam Rocket
Source Institutions
In this activity, learners work in teams build and launch rubberband-powered foam rockets.
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Levers at Play
Source Institutions
In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).