Search Results
Showing results 1 to 18 of 18
Boomerang
Source Institutions
Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.
Helicopter Twirl
Source Institutions
Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.
You Can't Take It With You
Source Institutions
This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.
Kites
Source Institutions
In this engineering/design activity, learners make a kite, fly it, and then work to improve the design. Learners explore how their kite design variations affect flight.
Paper Airplane Contest
Source Institutions
In this fun physics activity (page 9 of the pdf), learners take part in a paper airplane design challenge.
Solving Playground Network Problems
Source Institutions
In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.
Paper Cup Stool
Source Institutions
In this activity, learners will explore how and why weight distribution works.
Nosedive
Source Institutions
This is a great activity for investigating the basics of lift and drag as they pertain to flight. Learners will discover how to avoid "taking a nosedive" by building their own paper airplane.
Go Fly a Kite
Source Institutions
In this hands-on activity, children create their own kites that can fly indoors. Learners are exposed to basic concepts of gravity and air resistance.
Program a Friend
Source Institutions
In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.
Origami Flying Disk
Source Institutions
In this three-part activity, learners use paper to explore Bernoulli's Principle — fast-moving air has lower pressure than non-moving air.
Balloon Drive
Source Institutions
In this challenge, learners make a helium balloon hover in one spot and then move it through an obstacle course using air currents.
Solar Cell Simulation
Source Institutions
In this activity, learners model the flow of energy from the sun as it enters a photovoltaic cell, moves along a wire and powers a load.
Exploring Fabrication: Self-Assembly
Source Institutions
In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.
Exploring Size: StretchAbility
Source Institutions
In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.
Family Flyers
Source Institutions
In this activity, learners work in teams to build and test paper airplanes. Learners try to fly their airplanes directly on the runway and earn points for accuracy.
Metal Heads
Source Institutions
Pairs of learners play the roles of programmer and robot. The programmer gives specific directions to the robot to accomplish a simple task (e.g. walk across the room and pick up a pencil).
Self-Assembly Game
Source Institutions
This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.