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Fill It Up
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Players take turns adding shapes made of three squares to a grid. They try to fit their shapes on the grid in a way that blocks the other player.

Dots to Squares
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As learners play this strategy game, they develop understanding of squares, area, and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.

Step Into Cyberspace
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In this activity, learners discover that they can modify a regular piece of paper so that it's large enough for them to walk through!

Construction and Destruction
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In this three/four-day lesson, learners calculate perimeters and areas and draw the castle plan to scale.

Castle Basics
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In this four-day lesson, learners identify three-dimensional forms in castle design, research different parts of the castle with a focus on their uses, and design and enlarge a banner for the great ha

Twelve at a Time
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As learners play this game, they build skills in area, perimeter, multiples and factors. They take turns making rectangles with 12 squares on the grid.
Peppy's Day in the Park
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In this math activity, learners build Peppy the dog the best trail and park for running around.

Tomb Mapping
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In this activity, learners examine the culture and history of the tomb site.

Elephant Foot
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Using a real-size sketch of a baby elephant's footprint, learners estimate, measure and record the width (diameter) and outside edge length (perimeter or circumference) of the footprint.

Close It Up
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As learners play this challenging strategy game, they build understanding of area and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.
Toothpick Patterns
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In this math activity, learners make toothpick designs by following simple patterns.