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Excavating and Mapping Under Water
Source Institutions
In this archaeology activity, learners consider ways in which excavating an underwater site is different from excavating a terrestrial site.
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The Shape of Floatation
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In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.
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Canine House of Cards
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This simple construction activity teaches the importance of architectural structure. Learners build and test designs for a paper "doghouse" strong enough to hold the weight of a jumbo dog biscuit.
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Egg Drop
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In this activity, learners will design a protective package for an egg that will allow the egg to withstand a fall without cracking.
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Twirling in the Breeze
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In this engineering activity, learners build a device (an anemometer) to measure how fast the wind is blowing.
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Robot Body Language
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In this robotics activity, learners find ways to express emotions and feelings using only body movements, not facial expressions.
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The Carbon Cycle and its Role in Climate Change: Activity 3
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In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.
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Insulation Station
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In this physical sciences activity, learners explore insulation. Leaners investigate how insulation can be used to slow down the conduction of heat from one side of a wall to the other.
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Cook Food Using the Sun
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Learners build a solar oven from a cardboard pizza box, aluminum foil and plastic. Learners can use their oven to cook S'mores or other food in the sun.
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Electric Switches
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In this activity, learners incorporate a simple switch into a battery/bulb circuit. Learners will use their knowledge of circuits to design and make their own switches using common materials.
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Float My Boat
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?
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Balloon Hovercraft
Source Institutions
In this activity (on page 2 of the PDF under GPS: Luge Activity), learners will construct a model hovercraft out of an empty spool and a piece of cardboard.
Soaring Towers: Building with Recycled Materials
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In this activity, learners will build the highest tower they can out of recycled materials.
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Count the Dots: Binary Numbers
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Data in computers is stored and transmitted as a series of zeros and ones. Learners explore how to represent numbers using just these two symbols, through a binary system of cards.
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Spectroscope
Source Institutions
In this activity (posted on March 12, 2011), learners follow the steps to construct a spectroscope, a tool used to analyze light and color.
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Color by Numbers: Image Representation
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Computers store drawings, photographs, and other pictures using only numbers. Through this activity, learners decode numbers to create pictures using the same process that computers use.
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Programming Languages: Marching Orders
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In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.
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Rubber Band Racer
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In this activity, learners construct speedy vehicles made out of paper plates and powered by twisted rubber bands.
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Plastic Bag Creations
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In this activity, learners will reuse plastic bags in an interesting way.
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Paddle Boat
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In this activity, learners build an old-fashioned paddle boat out of simple materials.