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Rippin' Rockets
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In this activity, learners work in pairs to conduct a series of experiments using a balloon, drinking straw, and paper.
Weighty Questions
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In this activity about humans and space travel (page 1 of PDF), learners compare and contrast the behavior of a water-filled plastic bag, both outside and inside of a container of water.
A Merry-Go-Round for Dirty Air
Learners build a model of a pollution control device--a cyclone. A cyclone works by whirling the polluted air in a circle and accumulating particles on the edges of the container.
Glider
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In this activity, learners construct a paper glider to experiment with aerodynamic forces.
Shrinkers
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In this hands-on activity, learners use heat to shrink samples of polystyrene plastic (#6 recycle code). Learners compare the size and shape of the plastic pieces before and after shrinking.
Paper Bridges
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In this activity, learners build bridges using paper and explore how much weight each bridge design can support.
Old Faithful Plumbing Investigation
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This activity (located on page 3 of the PDF) is a full inquiry investigation into mapping the underground “plumbing” of geysers.
Paper Airplane Contest
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In this fun physics activity (page 9 of the pdf), learners take part in a paper airplane design challenge.
Paper Bridge
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In this engineering activity, challenge learners to construct a paper bridge that can support 100 pennies.
Motor Effect
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See what force a magnet has on a wire that has current running through it: will it push it, pull it, or will nothing happen? This is the foundation of a simple electric motor.
Cooling the Mummy's Tomb
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In this activity, learners conduct an experiment to help Pharaoh design a better insulated tomb.
Colour by Numbers: Image Representation
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This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.
Straws and Airplanes
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.
Gumdrop Chains and Shrinky Necklaces
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In this activity, learners thread gumdrops together to make a model of a polymer.
Under Pressure
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In this simple activity, learners discover how a mere piece of paper can be used to hold up the weight of a heavy book.
Stranded
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What's a more compelling problem to solve than being stranded on a deserted island?
Treasure Hunt: Finite-State Automata
In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island.
Solving Playground Network Problems
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In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.
Conduction Countdown
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In this quick SciGirls activity (page 1 of the PDF under SciGirls Activity: Doghouse Design), learners will be introduced to the concept of thermal conductivity.
Passion for Pixels
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In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper.