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Blast Off!
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Students design and create their own air-powered rockets, in this hands-on activity.
Surface Area
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In this demonstration, learners discover that nanoparticles behave differently, in part because they have a high surface area to volume ratio.
Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.
Tops
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In this activity, learners discover that some things only stand up while they are spinning.
Our Sense of Sight: Color Vision
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In this activity, learners investigate color vision as well as plan and conduct their own experiments.
Boomerang
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.
Matraca
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In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.
Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.
Canine House of Cards
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This simple construction activity teaches the importance of architectural structure. Learners build and test designs for a paper "doghouse" strong enough to hold the weight of a jumbo dog biscuit.
Be a Scanning Probe Microscope
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In this activity, learners investigate Scanning Probe Microscopes (SPM) and then work in teams using a pencil to explore and identify the shape of objects they cannot see, just as SPMs do at the nano
Gumdrop Dome
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.
Egg Drop
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In this activity, learners will design a protective package for an egg that will allow the egg to withstand a fall without cracking.
Build Your Own Robot Arm
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In this lesson, learners develop a robot arm using common materials. Learners explore design, construction, and teamwork, as well as materials selection and use.
Whirling Windmills
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.
Helicopter Twirl
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Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.
Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.
Cup Speaker
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Make your own speaker with a magnet, wire, and paper cup! If you have a radio with a headphone plug and an old pair of headphones, this is a great tinkering activity.
Light Quest
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Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the atom's outer unstable
Soaring Satellites
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Working in small teams, learners try to build a satellite that can float for at least five seconds in the marked area of a vertical wind tube.
Kinematic Fanatic
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In this activity, learners are challenged to design and build a system of gears and kinematics to create a hand-stamping machine.