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Showing results 1 to 15 of 15

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In this activity, learners play a simple card game to learn the sequence of events in the transmission of nervous system signals.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
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Professor John Endler traveled to Trinidad in the 1970s to study wild guppies. In this activity, learners take part in an online simulation of Endler's work.

1 cent - $1 per group Ages 11 - adult 45 to 60 minutes
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In this math puzzle game, learners work together to use algebraic reasoning and fun clues for solving word puzzles.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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This lesson (on pages 46-55 of PDF) features two strategy board games -- one from Ghana and one from China. The first game, Achi, is a cross between checkers and tic-tac-toe.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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The popular sudoku puzzles use numbers, but the game could played with any set of 9 different objects!

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners play a game and use pattern blocks to explore mirror images and reflection.

1 cent - $1 per student Ages 4 - 8 45 to 60 minutes
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In this matching game, learners study the limits of life on Earth to see what other places in the solar system might sustain microbial life.

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes
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In this math lesson, learners play a game to identify the properties of prime, composite, abundant, deficient and perfect numbers.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
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In this simulation activity, learners will raise a pack of wolves under ten different conditions: without human interference and with human interference.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.

1 cent - $1 per group Ages 4 - 11 45 to 60 minutes
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In this activity, some learners pretend to be wolves, while the other learners pretend to be the prey of the wolf. The goal of the simulation is to have the wolves work together to survive.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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This activity focuses on interactions within Earth systems and the effects of human activities. In this activity learners build a biomass pyramid.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners discover which plants and animals have symbiotic relationships and how this impacts each organism.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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To convey the concept of how animals adapt to survive, this game asks learners to imagine what adaptations a given animal would need to live in a certain environment—including environments where such

1 cent - $1 per student Ages 8 - 18 45 to 60 minutes