Search Results


Showing results 1 to 20 of 47

Source Institutions
Add to list Details
The learner will ask yes-no questions to identify a secret shape (similar to Twenty Questions). Build understanding of shapes and logic skills with this game for all ages.

free Ages 4 - 8 5 to 10 minutes
Source Institutions
Add to list Details
In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).

free Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this game, learners build up six stacks of cards in the middle of the table, face up, in order from 1 at the bottom to 20 on the top. The first player to get rid of all his cards is the winner.

1 cent - $1 per group Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners use their understanding of probability to guess which color will be drawn from a bag.

1 cent - $1 per group Ages 4 - 8 5 to 10 minutes
Source Institutions
Add to list Details
In this math activity, learners play a game similar to 20 Questions, in which learners must identify a secret number drawn from a bag.

1 cent - $1 per group Ages 4 - 8 5 to 10 minutes
Source Institutions
Add to list Details
Put math of measurement into lining up — and make waiting in line fun. Choose a size characteristic that learners can physically compare, such as foot length or hair length.

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners explore reaction time and challenge themselves to improve their coordination. Do you want to move faster? Catch that ball that you never seem to see in time?

1 cent - $1 per student Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners play a card game that explores different size scales--macro, micro and nano.

1 cent - $1 per group Ages 4 - adult 5 to 10 minutes
Source Institutions
Add to list Details
In this Cyberchase activity, learners play a game where zero can help them win--or make them lose! Learners roll the die and place a zero in the tens or ones place.

free Ages 8 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this Cyberchase activity, learners play a simple game using 15 paper dragons (or any 15 objects). One of the 15 dragons is red. Learners try to make their opponent take the red piece.

1 cent - $1 per group Ages 8 - 11 5 to 10 minutes
Source Institutions
Add to list Details
Combine la lógica y los números en este juego para todas las edades.

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
This is an online Flash game where learners can experiment with ballistics and how to compensate for the varying levels of gravity found on the planets of our Solar System.

free Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this simple game, learners start to understand how to sort and categorize objects by trying to guess the connection between three items that someone else has chosen.

free Ages 4 - adult 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners compete in a game to cover the most area by drawing randomly-generated rectangles on graph paper.

$1 - $5 per group Ages 8 - 14 5 to 10 minutes
Source Institutions
Add to list Details
Combine logic and numbers in this game for all ages. Players start with a 10x10 grid of the numbers 1 to 100. One person chooses a secret number and announces the range in which it falls.

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners can play two card games related to endangered species, specifically North American amphibians.

1 cent - $1 Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this online version of the classic paper and pencil game, learners practice looking ahead to anticipate an opponent's move.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
This activity puts a mathematical twist on the familiar “guessing jar.” No guesses allowed, estimates only.

1 cent - $1 per group Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.

free Ages 4 - 14 5 to 10 minutes