Search Results
Showing results 1 to 20 of 87

Small Worlds
Source Institutions
This is a simple activity fully driven by imagination. Using materials from the home, toys, or items from nature, learners create their own world to play with.

Fill It Up
Source Institutions
Players take turns adding shapes made of three squares to a grid. They try to fit their shapes on the grid in a way that blocks the other player.
I Spy Shapes
Source Institutions
The learner will ask yes-no questions to identify a secret shape (similar to Twenty Questions). Build understanding of shapes and logic skills with this game for all ages.

Dots to Squares
Source Institutions
As learners play this strategy game, they develop understanding of squares, area, and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.

Twenty Guesses: Information Theory
Source Institutions
This activity introduces the idea that computer scientists measure information by how "surprising" a message is.

Underwater ROV
Source Institutions
In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).

In the Middle
Source Institutions
In this game-like activity (5th activity on the page), learners explore their auditory acuity as well as the importance of having two ears.

Slap Shot
Source Institutions
How quick are your reflexes? In this online game, you are a hockey goalie defending quick slap shots. Learn about reaction time, muscle memory, and reflexes.
What's the Difference?
Source Institutions
In this sorting activity, learners play a game in which they try to identify the largest number of differences between two objects.

Synaptic Tag
Source Institutions
In this outdoor activity, learners review the parts of the synapse and their functions by playing a game.

Cup Sailing Game
Source Institutions
In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

Whose Fault Is It?
Source Institutions
In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

¡La colocación de seis tarjetas!
Source Institutions
En esta tira cómica, Cientina le enseña a Mateo un truco de lógica nuevo con seis tarjetas.

Mystery Noises
Source Institutions
In this game (4th activity on the page) about hearing, learners test their ability to identify various sounds without looking.

Extinct!: Are You Smarter than a Plant?
Source Institutions
In this online activity, learners find out whether they are smart enough to survive as a plant.

Building Bingo
Source Institutions
In this on site "field trip" activity (located on pages 6-9 of PDF), learners get hands-on experience identifying building materials by playing "Building Bingo".

Twelve at a Time
Source Institutions
As learners play this game, they build skills in area, perimeter, multiples and factors. They take turns making rectangles with 12 squares on the grid.

Cuatro en Línea
Source Institutions
¡Este juego de estrategia tiene reglas sencillas pero puede ser un reto! Los jugadores empiezan con una red de hexágonos vacía. En su turno cada jugador pone su inicial en un hexágono vacío.

Rellénelo
Source Institutions
Los jugadores toman turnos para añadir figuras de tres cuadrados a la cuadrícula. Intenten encajar sus figuras en la cuadrícula de modo que bloquee al otro jugador.
How Many In a Minute
Source Institutions
In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.