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Showing results 21 to 36 of 36

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In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this quick activity (page 2 of PDF), learners will play a game using their observation and listening skills, interpreting clues from each other to deduce their secret animal identity.

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
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In this outdoor game, learners simulate a herd of deer trying to survive in an area called the "home range." Learners explore the concept of "carrying capacity"—what size population of an organism can

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this game, learners cross off or color bingo squares in response to questions about their traits.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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By playing a card game similar to "Go Fish," but based on the stages of metamorphosis, learners will be able to see how insects change in form as they grow and will consider the advantages of undergoi

free Ages 6 - 11 45 to 60 minutes
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In this activity, learners will learn how igneous rock, metamorphic rock, and sedimentary rock are formed as part of the rock cycle and that the same forces that produce/change rocks also produce/chan

free Ages 8 - 18 30 to 45 minutes
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In this activity, learners create a hearing based memory game that they can share with friends.

1 cent - $1 per group Ages 4 - 14 10 to 30 minutes
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In this activity, you take regular dominoes, and turn them into conductive switches that can turn on a LEGO RCX block or Pico Cricket (micro controller). LEGO RCX block or Pico Cricket is required.

Over $20 per group Ages 8 - adult 2 to 4 hours
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The popular sudoku puzzles use numbers, but the game could played with any set of 9 different objects!

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this game of chance, learners will discover how organisms colonized the Galápagos Islands, experiencing how chance plays a role in the successful dispersal of species to new areas.

free Ages 8 - 11 30 to 45 minutes
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This lesson (on pages 46-55 of PDF) features two strategy board games -- one from Ghana and one from China. The first game, Achi, is a cross between checkers and tic-tac-toe.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners play a matching game with their families to discover common inherited traits and traditions. Learners distinguish between inherited traits and learned traditions.

1 cent - $1 per group Ages 6 - 11 10 to 30 minutes
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In this outdoor activity and observation game, learners hunt for a variety of textures, colors, odors and evidence of organisms in the activity site.

$5 - $10 per group Ages 4 - adult 30 to 45 minutes
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In this Cyberchase activity, roll the die and count off spaces on the game board to earn money and collect CyberSquad autographs. To win the game, be the first to buy four different autographs.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
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In this web-based activity, learners try to figure out who in an online chat room has their matching puzzle piece.

$1 - $5 per group Ages 11 - 18 45 to 60 minutes