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In this activity, learners build a sled kite that models a type of airfoil called a parawing.

$1 - $5 per student Ages 6 - 11 1 to 2 hours
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Did you know that a Slinky makes a handy model of earthquake waves?

$1 - $5 per group Ages 8 - 18 10 to 30 minutes
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In this activity, learners make a scale model of the Solar System and learn the real definition of "space." Learners use the online calculator to create an appropriate scale to use as a basis for thei

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

$1 - $5 per group Ages 4 - 8 30 to 45 minutes
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In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this activity, learners model erosion using a clear shoebox and sand or soil.

$5 - $10 per group Ages 8 - 11 1 to 2 hours
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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Teams of learners use a series of stick figures made from pipe cleaners to model a dance routine. Then, they use this model to communicate to another learner who performs the dance routine.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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This is a great activity for investigating the basics of lift and drag as they pertain to flight. Learners will discover how to avoid "taking a nosedive" by building their own paper airplane.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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In this activity (page 87 of the PDF), learners move their bodies to better understand the three axes of rotation: pitch, roll and yaw.

free Ages 8 - 18 45 to 60 minutes
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In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.

$1 - $5 per student Ages 4 - adult 10 to 30 minutes
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In this activity, learners build a kite out of paper, change it, and try to make it fly even better. With their new knowledge of kite making, students can then go on to create their own kite designs.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.

free Ages 8 - 14 10 to 30 minutes