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Share Your Planet
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In this cooperative game, learners devise strategies about sharing a small space with each other.
Boomerang
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.
Helicopter Twirl
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Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.
Heat Speeds Up Reactions
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In this activity, learners investigate the effect of heat on a reaction.
Build a Bell Bracelet
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Learners make bell bracelets, place them on their wrists or ankles, and then dance to the rhythms and sounds the bells make. Many cultures use ankle or wrist bells to make music during dancing.
Wheel of Fitness
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In this fun activity for any size group, early elementary learners complete physical challenges while playing a game. Learners add new challenges to the "wheel of fitness" that they want to try.
Ocean Echolocation
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Use echolocation to find others and experience how whales’ senses have adapted to suit their environment. In pairs, learners are blindfolded and use containers filled with marbles to find each other.
Acting Out
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This activity (on pages 21-32 of PDF) has learners act out several classic brain teasers.
Buoyant Bubbles
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What keeps bubbles and other things, like airplanes, floating or flying in the air?
Inertia
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In this physics activity (page 8 of the PDF), learners will explore the concept of inertia by attempting to run and stop quickly.
Risk Continuum
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This activity is a whole-group kinesthetic demonstration that shows learners what it means to be in a "risk group" for developing heart disease based on family history and genetics.
Movin' and Groovin'
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In this math activity, learners play a game and identify patterns with fun moves and sounds. Discover how dancing and signing involve patterns.
Four of the States of Matter
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This kinesthetic science demonstration introduces learners to four states of matter: solid, liquid, gas, and plasma.
Jump Start
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In this movement and measurement activity, learners jump as far as they can three times, and compare their longest jump to the longest jump of their friends, classmates and/or family members.