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Showing results 1 to 15 of 15

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This is an activity which will allow learners to gain an understanding of lemur behavior through observation and role play.

free Ages 6 - 14 10 to 30 minutes
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In this activity (25th on the page) about learning and memory, learners explore a training method that animal trainers employ called "shaping." Working in pairs, learners will attempt to "shape" each

$1 - $5 per group Ages 8 - 18 10 to 30 minutes
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In this outdoor activity, learners review the parts of the synapse and their functions by playing a game.

free Ages 11 - 18 10 to 30 minutes
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This activity is on page 3 (continued on page 2) of the pdf, part of the Simple Machines Discovery Box. In this fun activity, learners "create" a complex machine by simulating the parts in action.

free Ages 4 - 6 10 to 30 minutes
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In this kinesthetic activity that demonstrates pressure, learners act as air molecules in a "container" as defined by a rope.

free Ages 8 - 14 10 to 30 minutes
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In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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In this simulation activity, learners act as parts of the circulatory system and discover how it serves as a transport system for food/nutrients, oxygen, carbon dioxide and waste.

$1 - $5 per group Ages 11 - 14 10 to 30 minutes
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In this outdoor activity, learners play a game of Tag to discover how neurons attach themselves to each other to form a chain.

free Ages 8 - 18 10 to 30 minutes
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This activity is a whole-group kinesthetic demonstration that shows learners what it means to be in a "risk group" for developing heart disease based on family history and genetics.

1 cent - $1 per group Ages 11 - 18 10 to 30 minutes
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In this activity, learners model the flow of energy from the sun as it enters a photovoltaic cell, moves along a wire and powers a load.

$5 - $10 per group Ages 4 - 11 10 to 30 minutes
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In this activity, learners model a population of deer and see how the number of deer changes over time.

free Ages 11 - 18 10 to 30 minutes
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This kinesthetic science demonstration introduces learners to four states of matter: solid, liquid, gas, and plasma.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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Pairs of learners play the roles of programmer and robot. The programmer gives specific directions to the robot to accomplish a simple task (e.g. walk across the room and pick up a pencil).

free Ages 8 - 11 10 to 30 minutes
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In this activity, learners simulate Otto von Guericke's famous Magdeburg Hemispheres experiment.

$10 - $20 per group Ages 11 - 18 10 to 30 minutes
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This activity introduces learners to wolf behavior and communication.

Over $20 per group Ages 6 - 11 10 to 30 minutes