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Showing results 61 to 80 of 147

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In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.

free Ages 4 - 14 5 to 10 minutes
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In this activity, learners model a population of deer and see how the number of deer changes over time.

free Ages 11 - 18 10 to 30 minutes
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In this activity, learners investigate how bats use echolocation to navigate. One learner is assigned to be a bat, while the other learners are selected to be either moths or trees.

free Ages 6 - 14 10 to 30 minutes
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In this activity, learners will observe how air interacts with a paper helicopter. Learners will test different variables of weight, size, and shape.

1 cent - $1 per student Ages 4 - 14 Under 5 minutes
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In this activity, learners work in teams to build and test paper airplanes. Learners try to fly their airplanes directly on the runway and earn points for accuracy.

$1 - $5 per group Ages 6 - 11 10 to 30 minutes
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Pairs of learners play the roles of programmer and robot. The programmer gives specific directions to the robot to accomplish a simple task (e.g. walk across the room and pick up a pencil).

free Ages 8 - 11 10 to 30 minutes
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This activity provides instructions for making an aircraft that can really fly using a straw and paper hoops!

$1 - $5 per student Ages 4 - 11 10 to 30 minutes
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This trick from Exploratorium physicist Paul Doherty lets you add together the bounces of two balls and send one ball flying.

$1 - $5 per group Ages 11 - adult 10 to 30 minutes
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In this matchmaking activity (on page 2 of the PDF under GPS: Animal Scent Activity), learners will each have a scented cotton ball taped to their shoulder. The scent (e.g.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity about heart health (on page 27 of the PDF), learners measure their heart rates after a variety of physical activities and compare the results with their resting heart rates, and with

free Ages 8 - 14 1 to 2 hours
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Learners will determine their respiratory rate and explore the factors that affect breathing rate by filling out and using the Respiratory Chart provided in the lesson.

free Ages 6 - 14 10 to 30 minutes
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In this activity (located in the middle of the page), learners start a garden by planting their socks!

1 cent - $1 per student Ages 4 - 11 1 to 4 weeks
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In this activity about flight, learners explore how high they can jump. Learners dip their finger in ink or dirt, then jump as high as they can and mark paper attached to the wall.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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Did you know that a bullfrog can jump a distance of 10 times its body length? Learn more about nature's most acrobatic amphibian, the frog, through this set of short, hands-on activities.

$1 - $5 per group Ages 4 - 18 30 to 45 minutes
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In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.

$1 - $5 per student Ages 4 - adult 10 to 30 minutes
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When baseball was in its infancy, the ball had plenty of bounce. Today's baseball may not seem to have bounce to it at all; if you drop a ball on the field it won't bounce back.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
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In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.

$10 - $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners act out the flow of blood in the human body! A great way to get learners up and moving while learning about the circulatory system.

1 cent - $1 per group Ages 6 - 14 30 to 45 minutes
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In this geometry activity, learners explore networks painted on playgrounds, such as a four square court, and draw their own.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this activity, learners play an active version of freeze tag based on predator/prey relationships.

$10 - $20 per group Ages 6 - 11 30 to 45 minutes