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Gravity in Action
Source Institutions
Explore the effects of gravity on a slowly falling object: a parachute you make out of plastic bags, string and stones.

Soap Bubble Shapes
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Learners explore three-dimensional geometric frames including cubes and tetrahedrons, as they create bubble wands with pipe cleaners and drinking straws.

Where Will It Go?
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In this activity, learners predict where a ball will go after it bounces off another object. Learners discover that the motion of objects is predictable based on laws of motion.

Rocket Launchers
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In this activity, learners work with an adult to build a rocket and launcher out of a plastic 2-liter bottle, flexible plastic hose, plastic tubing, toilet paper tube, and duct tape.

Tops
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In this activity, learners discover that some things only stand up while they are spinning.

Digit's Cyber-Dough
Source Institutions
In this fun hands-on activity, learners whip up a batch of cyber-dough (play dough) using math for measurements.

Two Washers
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.

Boomerang
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

Matraca
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In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.

Pinball Wizard
Source Institutions
In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Make Maracas
Source Institutions
Make a rattle-like musical instrument! Shake it, hit it, spin it any way you want to!

What Shape Is It?
Source Institutions
In this activity, learners determine the shape of an unseen object by bouncing a ball off the object.

Construction and Destruction
Source Institutions
In this three/four-day lesson, learners calculate perimeters and areas and draw the castle plan to scale.

Helicopter Twirl
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Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.

Polymers are Chains (K-2)
Source Institutions
In this activity, learners make a paper model of a polymer, then make Silly Putty, an actual polymer.

Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.

Set It Straight
Source Institutions
In this activity, learners build a simple tabletop seesaw to test how different variables (the position of the fulcrum, distance, weight) affect its balance under increasing weight loads.

Pop Bottle Whirligig
Source Institutions
Learn about friction and kinetic energy with this cool spinning toy.

Butterfly Life Cycle
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In this activity, learners will explore the insect life cycle by making a model.

Toy Chemistry
Source Institutions
In this playful, goopy activity, learners mix two liquids to create a solid (that sometimes acts like a liquid ), using basic household materials such as borax and glue.