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Number Sense and Computation: Money Counts
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In this math lesson, learners count and compare amounts of money less than or equal to one dollar.
Circuit Game
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In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.
Carousel Pump
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In this activity, learners build a carousel toy that spins when pushed down.
Magnetic Spinner & Compass
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Learners use shop tools and various materials to construct a magnetic spinner and a compass.
Tops
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In this activity, learners discover that some things only stand up while they are spinning.
Building Tetrahedral Kites
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Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.
Two Washers
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.
Don't Crack Humpty
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Groups of learners are provided with a generic car base and an egg. Their mission: design a device/enclosure to protect the egg on or in the car as it rolls down a ramp with increasing slopes.
Matraca
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In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.
Zig Zag Bopper
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In this activity, learners build a machine made of craft sticks to multiply the levering motion of their hands and create a device that bends and extends.
Electric Paddle Boat
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In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.
Glowing in the Dark
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In this activity, learners explore phosphorescence and how certain materials can absorb and store energy from a light source.
Pre-School Ball Run!
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In this activity, learners use cardboard bases and track tubes to make a ball run to explore the properties of mass, force, and motion.
Construction and Destruction
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In this three/four-day lesson, learners calculate perimeters and areas and draw the castle plan to scale.
Bouncing Balloons
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In this sports-themed engineering activity, learners create super bouncy balls out of balloons. Learners brainstorm, test their designs, and share results.
Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.
Jumpy Dolls
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In this activity, learners are challenged to design and construct a jointed figure that moves in a motion (something like jumping jacks) when a string is pulled.
Engineered Sports
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In this activity, learners explore the concept of how aerospace engineering has impacted sports, specifically exploring the design of golf balls.
Why are Compact Fluorescent Bulbs More Efficient?
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In this activity, learners explore the relative efficiency of different bulbs, specifically incandescent vs. fluorescent.
Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.