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Polymers are Chains (K-2)
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In this activity, learners make a paper model of a polymer, then make Silly Putty, an actual polymer.

Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.

Circuit Board
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Learners make a circuit board that has questions and answers. When the correct answer is chosen for a question, a circuit is completed and a light illuminates.

Exploring Structures
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This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different

Hoop Glider
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In this activity, learners engineer a flying glider using paper hoops and a drinking straw.

Scytale Messages
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In this activity, learners use a soda can to decode a secret message. Learners wrap scytale (pronounced ski-tally) code around a can and challenge friends to see if they can crack the codes.

Spool Racer
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In this physics activity, challenge learners to make a rubber band-powered spool racer. Demonstrate principles of motion as well as potential and kinetic energy.

Minibot
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In this activity, learners build a mini dancing robot. This engineering activity introduces learners to electricity, circuits, switches, conductivity, and motors.

Thumb Piano
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In this activity, learners explore sound by constructing a simple piano out of wood and craft sticks.

Can Car
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In this physics activity, challenge learners to make a race-car out of a coffee can and rubber band. Demonstrate motion, forces, kinetic and potential energy and friction.

Burst a Bubble
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In this activity, learners will create their own bubble solution. Learners will explore chemistry, geometry and trial and error through this activity.

Extreme Kicking Machine
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.

Slime
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Learners make slime from white school glue and Borax detergent. The long chain molecules of the white glue become cross-linked by the Borax into a big network.

Make a Comeback Can
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Learners build a can that automatically returns after being rolled away. The can has a rubber band inside that stores energy as the can rolls one direction.

Engineered Sports
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In this activity, learners explore the concept of how aerospace engineering has impacted sports, specifically exploring the design of golf balls.

Reusable Rockets
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This activity (located on page 3 of the PDF under GPS: Garbology Activity) is a full inquiry investigation into design optimization using recycled materials.

Two Ball Bounce
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This is a quick, yet dramatic activity/demonstration that introduces learners to the concept of energy transfer. A small ball is placed on top of a large ball and both are dropped together.

Micro Automata
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In this activity, learners build small animated toys that move.

Lever Cowboy
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.

Newton's Cradle
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Build your own version of the classic physics toy using simple materials.