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Showing results 41 to 60 of 68

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In this activity, learners create a tiny electric, motorized dancer. Learners use the interactions of magnetism and electric current to make a wire spin, while displaying the Lorentz Force in action.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this activity, learners explore an everyday situation, where either of two or more buttons can ring a buzzer.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Over $20 per group Ages 11 - 18 1 to 2 hours
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Break open that used musical toy and squish some Play-Doh over the circuit boards, and you will hear some weird and distorted sounds the manufacturer never intended!

$1 - $5 per student Ages 4 - adult 45 to 60 minutes
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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Cool off in the heat with this project! Learners use simple materials to build a fan that runs on a motor.

$5 - $10 per student Ages 8 - 18 10 to 30 minutes
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In this activity, learners explore the parts of a circuit by modeling, as a group, a “human” circuit.

free Ages 6 - 11 10 to 30 minutes
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In this design challenge activity, learners invent a device that will make their friends and family ask, "What's buzzing?" Learners design an alarm with an on/off switch that is small enough to hide.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this technology activity, learners build an "alarming" doormat to keep siblings out of their rooms. Use this activity to teach learners about circuits, switches, and sensors.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.

$10 - $20 per student Ages 8 - 14 45 to 60 minutes
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In this engineering design challenge, learners make a bubble maze that allows bubbles to move through a series of “on” and “off” switches.

$5 - $10 per group Ages 4 - 18 1 to 2 hours
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In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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In this activity on page 10 of the PDF, learners detect the amount of energy that can flow through a sodium chloride electrolyte solution with a light sensor.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this activity, you take regular dominoes, and turn them into conductive switches that can turn on a LEGO RCX block or Pico Cricket (micro controller). LEGO RCX block or Pico Cricket is required.

Over $20 per group Ages 8 - adult 2 to 4 hours
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In this activity, learners build a tiny but powerful flashlight out of simple materials. Use this activity to introduce learners to electrical circuits and conductivity.

$5 - $10 per student Ages 8 - 11 10 to 30 minutes
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In this activity, learners incorporate a simple switch into a battery/bulb circuit. Learners will use their knowledge of circuits to design and make their own switches using common materials.

$10 - $20 per group Ages 8 - 11 45 to 60 minutes
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Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.

Over $20 per group Ages 6 - adult 45 to 60 minutes
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In this activity, learners build a simple qualitative conductivity tester with a battery, bulb and foil.

$5 - $10 per student Ages 11 - 18 1 to 2 hours