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Underwater ROV
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In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).
Let's Count Humpback Whales: Environmental Effects on Population
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In this activity, learners use whale count data from the Hawaiian Islands Humpback Whale National Marine Sanctuary to compare whale counts in relation to environmental factors.
Catch & Release II: It's Catching On!
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Throw that fish back? A new generation of ethical anglers concerned about conserving resources is participating in "catch and release" fishing. How is this going?
How Many In a Minute
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In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.

Piles of Paper: Estimate Paper Use
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In this activity, learners keep track of how much paper the group uses in a week. Build awareness of paper waste, while strengthening measurement and estimation skills.

Endurance: How Many Can You Do in a Row?
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Combine math and exercise with this activity. Learners count how many times in a row they can skip rope or throw and catch a ball.

For the Birds: Environmental Effects on Population
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In this activity, learners will investigate how shorebirds and seabirds are extremely vulnerable to changes in their environment, whether human-induced or otherwise.
Is It Possible: Estimating Measurement
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In this activity, learners will decide together on a question about how far, long or high the group could reach together.

Patterns in Pixels
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This activity (page 2) draws upon a familiar, computer-based concept related to visual resolution: pixilation.

Canada Goose: Explore Trends With Data
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In this activity, learners will explore trends in Canada goose populations using real data from the National Audubon Society's Christmas Bird Count.
Harmful Algal Blooms: In Full Bloom
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In this activity, learners will investigate the impacts of harmful phytoplankton using NOAA's Coastal Services Center Harmful Algal Bloom Forecasting (HABF) Project data.

Exercise in Creating Drawings for Field Notebooks
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Learners draw and describe a leaf, and then re-find leaves drawn and described by other learners. Learners can observe leaves outside, or leaves may be brought into the classroom.
Narrow it Down: Numbers
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In this activity, learners will ask yes-no questions to identify a secret number (similar to Twenty Questions). Combine logic and numbers in this game for all ages.
Quick Questions: Learn About Data
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In this activity, learners will collect and analyze data to learn about the people around them. How many letters in everyone’s first name? What’s the most common number of letters?

Mystery Number
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Combine logic and numbers in this game for all ages. Players start with a 10x10 grid of the numbers 1 to 100. One person chooses a secret number and announces the range in which it falls.