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Learners construct an electricity-generating wind turbine out of a plastic bottle.

Over $20 per group Ages 11 - 18 2 to 4 hours
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In this activity, learners explore how various energy sources can be used to cause a turbine to rotate.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners construct their own small catapults using simple materials. Learners follow visual instructions to build their launching device.

$10 - $20 per student Ages 8 - 18 1 to 2 hours
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners build helicopters and launchers using wooden dowels and scrap paper. Use this activity to explore rotational motion and kinetic and potential energy.

$5 - $10 per student Ages 6 - 14 45 to 60 minutes
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This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
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How does a green roof, or roof covered by plants, affect the temperature of the inside and outside of a building? Learners design and build houses to find out the answer.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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This is an activity about motion, power, air and Newton’s Third Law of Motion, which states that for every action there is an equal and opposite reaction.

1 cent - $1 per student Ages 4 - 11 10 to 30 minutes
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Learners build a wind turbine and test it to see how much energy is created.

Over $20 per student Ages 11 - 18 45 to 60 minutes
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In this activity, learners build a model roller coaster to help the Mummy entertain the Atom's Family monsters. Learners assemble the roller coaster between two chairs using vinyl ceiling molding.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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This activity (located on page 3 of the PDF under GPS: Glaciers Activity) is a full inquiry investigation about the different causes of glacial melt.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners sort different natural phenomena into categories (they occur on Earth, on the Moon, or on both), and then model how energy moves during a quake using spring toys.

$10 - $20 per group Ages 6 - 18 5 to 10 minutes
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Learners work in teams to design and build solar water heating devices that mimic those used in residences to capture energy in the form of solar radiation and convert it to thermal energy.

$10 - $20 per group Ages 14 - 18 1 to 7 days
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In this two-part activity about luminescence, learners explore the chemistry that happens inside glow sticks and other light producing reactions.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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Learners use engineering design principles to construct and test a fully solar-powered car. Solar car kits usually include a photovoltaic cell and motor; some include a chassis as well.

Over $20 per student Ages 11 - 14 2 to 4 hours
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In this activity, learners investigate passive solar building design with a focus solely on heating.

$5 - $10 per group Ages 14 - 18 4 to 24 hours
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In this engineering activity, learners will get acquainted with the basics of wind energy and power production by fabricating and testing various blade designs for table-top windmills constructed from

Over $20 per group Ages 11 - 14 2 to 4 hours
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This experiment is designed to illustrate how fluids, including water, have the ability to flow.

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes
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In this geology activity (page 3 of the PDF), learners simulate an earthquake with little more than an elastic band and drinking straws.

$1 - $5 per student Ages 14 - 18 10 to 30 minutes
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In this activity (on pages 20-23 of PDF), learners build a model of a power plant using simple materials.

$1 - $5 per student Ages 11 - 18 45 to 60 minutes