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Mix and Match
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In this activity (7th activity on the page), learners use their sense of hearing to find a "sound match." Learners shake containers filled with items like dry seeds, sand, beans, etc.

Super Sounding Drum
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In this activity, learners construct drums out of everyday containers (like bowls or food containers) and shrink wrap. Learners use a hair dryer to affix and tighten the shrink wrap to the container.

In the Middle
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In this game-like activity (5th activity on the page), learners explore their auditory acuity as well as the importance of having two ears.

Straw Kazoo
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In this activity, learners make some music by constructing a kazoo out of a simple plastic drinking straw. Use this activity to explore sound, vibrations, and music.

The Mosquito/El Mosquito: Interactive Sound Game
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In this online activity, learners test their ability to hear different frequencies and compare their frequency range with the frequency range of other animals and insects.

Stethoscope
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Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!

Sound Bingo
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This game is like regular bingo, except the clues are sounds.

Sound Mixer: A Multi-track Mixer of Animal Sounds
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

Echolocation in Action!
In this activity, learners simulate whale echolocation. Learners experience echolocation by wearing blindfolds, while another learner makes snapping noises in front of, behind, or to the side of them.

Name That Frequency
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This activity was designed for blind learners, but all types of learners can model how vibrating particles, such as in a sound wave, bump into other particles causing them to vibrate, and that the vib

Catch the (Sound) Wave!
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See and hear how sound waves travel through different types of materials. Extend the experiment online and learn how you can "see" with sound waves using ultrasound.

Animal Ears
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This activity (page 2 of the PDF under SciGirls Activity: Horse Ears) is a full inquiry investigation into animal behavior and communication.

Audio Memory
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In this interactive game, learners will test their memory of animal and insect sounds. Flip over cards, listen to the sound, and try to find the ones that match.

Bat Echolocation
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In this activity, learners investigate how bats use echolocation to navigate. One learner is assigned to be a bat, while the other learners are selected to be either moths or trees.

Exploring With Sound
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In this activity, learners use sound to figure out, or infer, the position of objects. Learners create a maze inside a shoebox with blocks of wood.

Battle the Baby!
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In this interactive game, learners compare their music-listening skills with that of a three-month-old baby.

Build a Band
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In this design challenge activity, learners build a four-stringed instrument that can play a tune.

Electric Cup Guitar
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Make a one-string "guitar" by stringing a cup with some fishing line. You amplify the plucking of the string by placing a piezo contact microphone and mini battery powered amplifier inside the cup.

Ocean Echolocation
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Use echolocation to find others and experience how whales’ senses have adapted to suit their environment. In pairs, learners are blindfolded and use containers filled with marbles to find each other.

Save Your Ears
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This game depicts a woman going through her day, faced with various loud sounds.