Search Results


Showing results 1 to 20 of 39

Source Institutions
Add to list Details
In this activity (7th activity on the page), learners use their sense of hearing to find a "sound match." Learners shake containers filled with items like dry seeds, sand, beans, etc.

$1 - $5 per group Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners construct drums out of everyday containers (like bowls or food containers) and shrink wrap. Learners use a hair dryer to affix and tighten the shrink wrap to the container.

$5 - $10 per student Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this game-like activity (5th activity on the page), learners explore their auditory acuity as well as the importance of having two ears.

free Ages 4 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners make some music by constructing a kazoo out of a simple plastic drinking straw. Use this activity to explore sound, vibrations, and music.

1 cent - $1 per student Ages 6 - 11 Under 5 minutes
Source Institutions
Add to list Details
In this online activity, learners test their ability to hear different frequencies and compare their frequency range with the frequency range of other animals and insects.

free Ages 4 - 11 5 to 10 minutes
Add to list Details
Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
This game is like regular bingo, except the clues are sounds.

1 cent - $1 per group Ages 6 - 14 30 to 45 minutes
Source Institutions
Add to list Details
This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

free Ages 6 - 11 5 to 10 minutes
Add to list Details
In this activity, learners simulate whale echolocation. Learners experience echolocation by wearing blindfolds, while another learner makes snapping noises in front of, behind, or to the side of them.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
This activity was designed for blind learners, but all types of learners can model how vibrating particles, such as in a sound wave, bump into other particles causing them to vibrate, and that the vib

$1 - $5 per group Ages 11 - 18 10 to 30 minutes
Source Institutions
Add to list Details
See and hear how sound waves travel through different types of materials. Extend the experiment online and learn how you can "see" with sound waves using ultrasound.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
This activity (page 2 of the PDF under SciGirls Activity: Horse Ears) is a full inquiry investigation into animal behavior and communication.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this interactive game, learners will test their memory of animal and insect sounds. Flip over cards, listen to the sound, and try to find the ones that match.

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners investigate how bats use echolocation to navigate. One learner is assigned to be a bat, while the other learners are selected to be either moths or trees.

free Ages 6 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners use sound to figure out, or infer, the position of objects. Learners create a maze inside a shoebox with blocks of wood.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this interactive game, learners compare their music-listening skills with that of a three-month-old baby.

free Ages 6 - adult 5 to 10 minutes
Source Institutions
Add to list Details
In this design challenge activity, learners build a four-stringed instrument that can play a tune.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
Make a one-string "guitar" by stringing a cup with some fishing line. You amplify the plucking of the string by placing a piezo contact microphone and mini battery powered amplifier inside the cup.

$5 - $10 per student Ages 6 - 18 1 to 2 hours
Source Institutions
Add to list Details
Use echolocation to find others and experience how whales’ senses have adapted to suit their environment. In pairs, learners are blindfolded and use containers filled with marbles to find each other.

$1 - $5 per group Ages 6 - 11 10 to 30 minutes
Add to list Details
This game depicts a woman going through her day, faced with various loud sounds.

free Ages 8 - 18 5 to 10 minutes