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Mystery Boxes for Grades 3-5
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Learners manipulate opaque, sealed boxes and attempt to determine their interior structures. Each box contains a moving ball and one or more fixed barriers.

Poking Around: Having Students Experience the Real Process of Science
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Using indirect methods, learners determine the shape and size of a piece of carpet hidden under a piece of plywood.

Dogs and Turnips
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Learners turn over a random selection of cards from a larger set. From the words revealed, they try to determine the sentence represented on the larger set of cards.

Mystery Tubes
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Learners investigate a pre-constructed mystery tube to determine its interior mechanism.

Crime Scene: The Case of the Missing Computer Chip
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Learners use scientific processes to solve a crime. As they get clues, learners must create a hypothesis then adjust that hypothesis as more information is revealed.

Number Patterns
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In this lesson, learners are challenged to discover the relationship among six numbers.

Help Wanted
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In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

The Checks Lab
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A group of learners has an envelope containing a series of bank checks. A few checks are removed at a time, and the team attempts to construct a plausible scenario which involves those checks.

Exploring Bouncing Balls
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Learners explore the physical properties of a variety of balls and how they bounce.