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Digit's Cyber-Dough
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In this fun hands-on activity, learners whip up a batch of cyber-dough (play dough) using math for measurements.
Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.
Gumdrop Dome
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.
Secret Codon
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In this activity, "write" a secret message in genetic code as beads on a string.
Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.
Bouncing Balloons
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In this sports-themed engineering activity, learners create super bouncy balls out of balloons. Learners brainstorm, test their designs, and share results.
Four Corners
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.
Shape Stamping
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In this activity, learners will explore two-dimensional shapes that are found in three-dimensional shapes. Learners will explore geometry, design, color and tool use through this activity.
Fantastic Four: A Math Card Game
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This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.
Egg Bungee Jump
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In this activity, learners design a bungee jump for an egg using nylon stockings.
Finger Knitting
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In this activity, learners will learn how to knit using only their hands. Learners will explore patterns and fabrication as well as develop fine motor skills and patience through this activity.
Marble Ride
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In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.
Pollution Diffusion
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Learners design their own experiment to investigate how pollution diffuses through ground material.
T-Shirt Transformation
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In this activity, learners will repurpose an old t-shirt to create their own yarn or string.
Rutherford Roller
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In this activity, learners make a black box device that serves as an excellent analogy to Rutherford's famous experiment in which he deduced the existence of the atomic nucleus.
Make an Animation
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In this activity, learners make a device called a phenakistoscope, which displays a continuously looping animation consisting of images drawn onto a spinning disc.
Build a Super Structure
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In this activity, learners use things from the kitchen as building materials to explore how shapes contribute to the strength of different structures.
Create a Pasta Population Map
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Learners work as a group to create a map of their community. They use pasta to represent people, and glue the pasta on their maps to show areas of large population.
Mold Mole Molds
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In this activity, learners make different shapes that hold exactly one mole of gas (air).
Zany Zen Garden
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In this activity, learners will turn an ordinary tray of sand into a desk-top garden for meditation.