Search Results
Showing results 1 to 20 of 36

Four Corners
Source Institutions
In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

Clay Exploration
Source Institutions
In this activity, learners explore the possibilities of clay as a natural material.

Action Figure
Source Institutions
In this project, students explore how levers work, by making a puppet with moving limbs.

Joe's Place
Source Institutions
In this math activity (Page 8 of the Dining Out! PDF), younger learners select items from a menu and count out the total amount needed using the fewest bills and coins possible.
Shape & Solid Exploration
Source Institutions
In this game, learners use clues to identify mystery shapes. Use everyday objects (like from the pantry) as the shapes.

The Menu Game at the Terribly Terrific Taco
Source Institutions
In this math game (Page 15 of the Dining Out! PDF), learners figure discounts and/or profit increases for various food totals. Learners add decimals to $100.

Glow Up
Source Institutions
In this activity, learners explore chemiluminescence and fluorescence. Learners examine 3 different solutions in regular light, in the dark with added bleach solution, and under a black light.

Rescue Mission
Source Institutions
In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.
Stranded
Source Institutions
What's a more compelling problem to solve than being stranded on a deserted island?

Wingin' It
Source Institutions
Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

Pollution Diffusion
Source Institutions
Learners design their own experiment to investigate how pollution diffuses through ground material.
Ships Ahoy!
Source Institutions
Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.

Designing Bandages
Source Institutions
Learners design different shaped bandages for different purposes. First, they draw their designs on paper.

Draggin' Boats
Source Institutions
Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
Happy City
Source Institutions
Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.

Sustainable Fishing
Source Institutions
In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.

Nano Latch-n-Catch
Source Institutions
In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.

T-Shirt Transformation
Source Institutions
In this activity, learners will repurpose an old t-shirt to create their own yarn or string.

Ewok Escape
Source Institutions
The goal of this Star Wars activity is to design and build a balancing device to help an Ewok escape the Imperial Forces by sliding down a tightrope to safety.

Rutherford Roller
Source Institutions
In this activity, learners make a black box device that serves as an excellent analogy to Rutherford's famous experiment in which he deduced the existence of the atomic nucleus.