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Divide and Conquer: Santa's Dirty Socks
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This activity introduces the idea of "divide and conquer" using a fictitious but serious problem--a pair of dirty socks has accidentally been wrapped in one of the presents that Santa is about to deli

The Menu Game at the Terribly Terrific Taco
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In this math game (Page 15 of the Dining Out! PDF), learners figure discounts and/or profit increases for various food totals. Learners add decimals to $100.

Trash Traits
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In this activity on page 24, learners perform experiments to examine whether or not trash can float, blow around, or wash away.
Experiment with Fat
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In this nutrition/food science activity, learners conduct an experiment and record data to compare the amount of fat in different foods.

Map Your World
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In this activity, learners map their world by drawing a plan of their bedroom.
Float or Sink?
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In this water activity, learners test which objects float and which sink. Learners discover that objects behave differently in water.

Solidly Platonic
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In this activity, learners follow simple directions to explore and create platonic solids.

The Snack Shop
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In this math activity (Page 11 of the Dining Out! PDF), younger learners count out the total amount of money needed to purchase trail mix using the fewest number of bills/coins possible.

Moon and Stars
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In this craft activity, learners create a string of cut-out moons and stars.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Body Biographies
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In this activity, learners will learn about a person they admire (famous, family or otherwise) or even themselves and create a life-sized silhouette.

Doughy Physics
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Learners drop two different masses of play dough and observe how long it takes them to hit the ground.

Baseball
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In this math activity (Page 17 of the Play Ball! PDF), learners play a game of "baseball" and analyze the results of the game.

Shape Stamping
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In this activity, learners will explore two-dimensional shapes that are found in three-dimensional shapes. Learners will explore geometry, design, color and tool use through this activity.

Colour by Numbers: Image Representation
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This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.

Fantastic Four: A Math Card Game
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This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.

Straws and Airplanes
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.

Egg Bungee Jump
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In this activity, learners design a bungee jump for an egg using nylon stockings.

Plankton Feeding
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This activity provides a hands-on experience with a scale model, a relatively high viscosity fluid, and feeding behaviors.

Finger Knitting
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In this activity, learners will learn how to knit using only their hands. Learners will explore patterns and fabrication as well as develop fine motor skills and patience through this activity.