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Showing results 1 to 20 of 32
Attract a Fish
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This outdoor activity/field trip requires a place where minnows swim, such as a local pond or brook.
Carousel Pump
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In this activity, learners build a carousel toy that spins when pushed down.
Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.
Number Sense and Computation: Soak It Up
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In this math lesson, learners compare products to determine the best product.
Exploring Structures
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This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different
Serving Sizes
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In this nutrition and estimation activity (page 12 of PDF), learners estimate serving sizes of different foods and compare their estimates to serving size information provided on nutrition food labels
Give Me a Brake
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In this activity, learners explore the concept of how brakes can stop or slow mechanical motion.
Boats Afloat
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.
Block Neighborhood
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In this activity learners will build a neighborhood out of blocks and cardboard.
Prepare for a Dock Shop Field Trip
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In this activity, learners explore what makes a boat float and sink. They examine and test various objects to determine why objects float or sink.
Multi-Variable Relations: Stressed to the Breaking Point
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In this math lesson, learners explore the relationship between the thickness of a spaghetti bridge, the length of the bridge, and the amount of weight that can be supported by the bridge.
Exploring Ramps
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This guide features three related ramp explorations in which learners investigate the following science concepts: when placed on a ramp, some objects roll, others slide, and others stay put; the shape
Cup Draw (Low Tech)
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.
Airplane Wing Investigation
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This activity (located on page 3 of the PDF under GPS: Balloon Fiesta Activity) is a full inquiry investigation into Bernoulli’s principle and airplane wings.
Blimp Jet Challenge
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In this design challenge activity, learners add a jet-propulsion system (i.e. a balloon) to a blimp so it flies straight and far under its own power.
Headphone Helper
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.
3...2...1 Puff!
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In this activity, learners build small indoor paper rockets, determine their flight stability, and launch them by blowing air through a drinking straw.
Sweetly Balanced Equations
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In this (edible) activity, learners balance chemical equations using different kinds and colors of candy that represent different atoms. Learners will work in pairs and explore conservation of atoms.
Rover Races
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In this activity, learners experience some of the challenges of "tele-operating" a robotic vehicle on another planet when they design and execute a series of commands to guide a human "rover" through
Airboat
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In this activity related to Newton's Laws of Motion, learners build a boat powered by a propeller in the air.