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In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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This guide features three related ramp explorations in which learners investigate the following science concepts: when placed on a ramp, some objects roll, others slide, and others stay put; the shape

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this activity, learners work in groups to design a parachute out of household items that keeps an egg secure when dropped from a certain height.

free Ages 11 - 18 45 to 60 minutes
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Students design and build their own parachutes in this hands-on engineering project.

$1 - $5 per group Ages 6 - 11 45 to 60 minutes
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In this activity, learners separate the components of Gatorade using a home-made affinity column.

$10 - $20 per student Ages 11 - 18 45 to 60 minutes
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In this activity, learners take apart a used zinc-carbon dry cell battery.

$1 - $5 per student Ages 11 - adult 45 to 60 minutes
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In this activity, learners explore the concept of friction and how ball bearings reduce friction.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners explore the "nuts and bolts" of gene chips.

$1 - $5 per student Ages 14 - 18 45 to 60 minutes
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In this activity, learners explore the concept of how brakes can stop or slow mechanical motion.

$5 - $10 per group Ages 8 - 11 45 to 60 minutes
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In this data activity, learners analyze data from coral reef snapshots taken by scientists at the Virginia Institute of Marine Science.

free Ages 11 - 18 45 to 60 minutes
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In this activity, learners create a mixture of water, alcohol and permanent marker ink, and then add salt to form a colored alcohol layer on top of a colorless water layer.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners build bridges using paper and explore how much weight each bridge design can support.

1 cent - $1 per group Ages 4 - 11 45 to 60 minutes
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In this technology activity, learners build an "alarming" doormat to keep siblings out of their rooms. Use this activity to teach learners about circuits, switches, and sensors.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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Learners build a wind turbine and test it to see how much energy is created.

Over $20 per student Ages 11 - 18 45 to 60 minutes
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In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.

$10 - $20 per student Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners modify a cup so it can carry a marble down a zip line and also drop it onto a target.

$1 - $5 per student Ages 8 - 18 45 to 60 minutes
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Make a kite out of a garbage bag, shower curtain, painting tarp--anything light, thin, flexible and plastic!

1 cent - $1 per student Ages 6 - 14 45 to 60 minutes
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The purpose of this plant biotechnology activity is to demonstrate the effect of changes in the environment on the growth and fertility of landscape grasses and crop grasses such as wheat and rice.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
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In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes