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Showing results 1 to 20 of 23

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In this activity, learners play a simple card game to learn the sequence of events in the transmission of nervous system signals.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this cooperative game, learners devise strategies about sharing a small space with each other.

$1 - $5 per group Ages 6 - 14 10 to 30 minutes
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.

$1 - $5 per student Ages 8 - 18 1 to 2 hours
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

$1 - $5 per student Ages 6 - 11 30 to 45 minutes
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In this activity, learners play a game that models what happens as stem cells differentiate into different cell types.

$1 - $5 per group Ages 11 - 18 10 to 30 minutes
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In this version of tag, a large group of learners model how the body fights infection. Learners act as germs, as lymphocytes, and as the body's cells threatened by germs.

$1 - $5 per group Ages 8 - 11 30 to 45 minutes
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In this activity, young learners use their sense of touch rather than sight to identify a mystery object in a bag. Learners take turns acting as "peekers" and "sensers" throughout the game.

$1 - $5 per group Ages 4 - 6 10 to 30 minutes
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This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.

$1 - $5 per group Ages 8 - adult 30 to 45 minutes
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In this math puzzle, one player hides a rainbow of four colors while another player tries to guess the hidden rainbow colors in the correct order.

$1 - $5 per group Ages 6 - 11 5 to 10 minutes
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Birds' beaks are designed to allow birds to get the most of whatever food they need. In this activity, learners get an idea of how different beak shapes suit different food sources.

$1 - $5 per group Ages 6 - 11 45 to 60 minutes
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In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes
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In this physical activity, groups of learners act as blood cells traveling through the circulatory system.

$1 - $5 per group Ages 8 - 11 30 to 45 minutes
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In this activity, learners explore the Great Plains.

$1 - $5 per group Ages 4 - 11 30 to 45 minutes
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In this three-part activity, learners play a game and conduct two simple experiments to explore water and surface tension. Learners will have fun discovering how water "sticks" together.

$1 - $5 per student Ages 8 - 11 10 to 30 minutes
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In this matching activity (3rd activity on the page), learners use their sense of smell to match pairs of opaque containers filled with various smelly items like orange peel, roses, or moth balls.

$1 - $5 per group Ages 4 - 14 5 to 10 minutes
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this game, learners each represent a different organism in an environment. They build a web during the activity, and discover how all the players in an ecosystem depend on each other.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, one person acts as a human robot while another acts as their developer by programming their actions.

$1 - $5 per group Ages 6 - 14 10 to 30 minutes