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Neurotransmitters Contain Chemicals
Source Institutions
In this activity, learners play a simple card game to learn the sequence of events in the transmission of nervous system signals.
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CD Spinner
Source Institutions
In this activity, learners create a simple “top” from a CD, marble and bottle cap, and use it as a spinning platform for a variety of illusion-generating patterns.
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Mix and Match
Source Institutions
In this activity (7th activity on the page), learners use their sense of hearing to find a "sound match." Learners shake containers filled with items like dry seeds, sand, beans, etc.
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Design a Microexpression Zoetrope
Source Institutions
In this engineering design challenge, learners animate a facial expression and make a machine (zoetrope) that plays the animation back.
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Shape Up!
Source Institutions
In this activity (25th on the page) about learning and memory, learners explore a training method that animal trainers employ called "shaping." Working in pairs, learners will attempt to "shape" each
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Cylindrical Mirror
Source Institutions
In this activity, learners create a cylindrical mirror to see themselves as others see them.
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Seeing Your Retina
Source Institutions
In this quick optics activity, learners use a dim point of light (a disassembled Mini MagLite and dowel set-up) to cast a shadow of the blood supply in their retina onto the retina itself.
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The Stroop Effect
Source Institutions
In this activity, learners experiment with the Stroop Effect by challenging themselves and others to try and read a list of colors as quickly and accurately as possible, with a twist.
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Ambiguous Cube
Source Institutions
In this activity, learners construct a three-dimensional ambiguous cube to explore visual illusions and how our brains interpret or misinterpret information.
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Edible/Inedible
Source Institutions
In this activity about olfaction (9th activity on the page), learners smell 10 different items with different odors, including some edible food items.
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Bird in the Cage
Source Institutions
In this activity about afterimages, learners explore what happens when receptor cells called cones in your eye's retina get tired.
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Visualizing How the Vestibular System Works
Source Institutions
In this activity (page 59 of the PDF), learners spin and observe false eyelashes in jars of water (prepared at least 1 day ahead of time) to investigate the effects of different types of motion on the
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Living Clocks
Source Institutions
In this activity about daily rhythms (on page 17 of the PDF), learners will explore circadian patterns in humans, animals and plants.
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Become a Neurologist: Detective Threshold
Source Institutions
In this neuroscience activity (4th activity on the page), learners make their own set of Von Frey hairs to test detection thresholds.
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Finger Reading
Source Institutions
In this activity (10th activity on the page) about the sense of touch, learners make Braille letters out of cork or cardboard and map pins.
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Size and Distance
Source Institutions
In this activity about depth perception, learners create an optical illusion in a shoe box.
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Using a Sundial
Source Institutions
In this activity (on page 12 of the PDF), learners make a sundial (shadow clock) appropriate for their geographic location in the northern hemisphere and use it to tell time.
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Inside Out
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Learners draw and cut out shapes of organs from construction paper. Then they attach these organs to the body of one learner to make a life-sized map of all the internal organs.
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Smell Detective
Source Institutions
In this activity about olfaction (8th activity on the page), learners smell 10 different items with different odors. Then they try to identify the smells when they are mixed together.
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Tasty Buds
Source Institutions
In this activity (1st activity on the page), learners explore their sense of taste and the structure of the tongue by taste-testing various foods.