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Introduction to Ocean Zones
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In this activity, learners will create a diagram of the ocean zones and determine what organisms live in each zone.

Properties of Dust
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In this activity, learners carry out a scientific investigation of dust in their classroom. Learners produce an analysis on graph paper of the dust they collect over the course of a few days.

Design a Flavor: Experiment to Make Your Own Ice Cream Flavor!
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In this delicious activity, learners get to make, taste-test and compare their own "brands" of homemade strawberry ice cream.

Simple Spinner
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In this activity, learners create a tiny electric, motorized dancer. Learners use the interactions of magnetism and electric current to make a wire spin, while displaying the Lorentz Force in action.

Designing Bandages
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Learners design different shaped bandages for different purposes. First, they draw their designs on paper.

Find Your Way Around Without Visual or Sound Cues
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In this activity, learners play a series of simple games to investigate navigation without visual and sound cues.

Everything Grows
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In this activity, learners explore patterns and sequences as they observe fictional plant growth.

Make Your Own Perfume
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In this activity about olfaction (7th activity on the page), learners use natural ingredients to concoct their own perfume.

Fossil Age Estimation Model
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In this activity (page 1 of the PDF under SciGirls Activity: Dinosaurs), learners will model how paleontologists estimate the age of fossil discoveries by extracting “fossil” playing cards from newspa
Stack-o-Pennies Shop
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In this math activity, learners pretend there is a special store that lets you pay for toys by their height in pennies.

Puff Mobile
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In this engineering activity, challenge learners to design a car using only 3 straws, 4 Lifesavers™, 1 piece of paper, 2 paper clips, tape, and scissors.

Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

T-Shirt Transformation
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In this activity, learners will repurpose an old t-shirt to create their own yarn or string.

Composites
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In this activity, learners explore how composites work by creating and testing their own composite for an imaginary company.

Which Parachute
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In this activity, learners will engineer three different parachutes to test how well each one works.

Sky Glider Challenge
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In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.

Is it a Fair Game?
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In this math activity, learners play two versions of a card game and decide what makes a game fair. Learners also practice addition and subtraction skills.

Keep-a-Cube
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In this activity, challenge learners to keep an ice cube from completely melting in 30 minutes. Learners engineer a box or wrap to prevent an ice cube from melting.

Mechanical Grabber
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In this engineering activity, challenge learners to make a "grabber" that can pick up trash. Learners use simple materials to create pinchers that can grab small items.

Stem Cell Differentiation Game
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.