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Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Sink or Float?
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In this water activity, learners test which objects float and which sink. Learners discover that objects behave differently in water.
Drip Drop
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In this water activity, learners explore how water drops behave on different surfaces.

Building A Storm Drain
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In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.

Boats Afloat
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

Tempest in a Teacup
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In this hands-on activity, learners determine the types of chemical reactions achieved when combining different household products.

Hidden Alarm
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In this design challenge activity, learners invent a device that will make their friends and family ask, "What's buzzing?" Learners design an alarm with an on/off switch that is small enough to hide.

From Here to There
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In this water activity, learners discover ways to move water across the water table.

Audio Boggle: Make a Sound Track
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Audio Boggle is an activity that lets you listen to a track (that you make yourself) and see what you can hear!

Rocket Reactions
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The "Rocket Reactions" activity is an exciting way to learn about how materials interact, behave, and change.

Insulation Station
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In this physical sciences activity, learners explore insulation. Leaners investigate how insulation can be used to slow down the conduction of heat from one side of a wall to the other.

Starting Your Container Garden
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This guide outlines how to plant a garden even if you don't have a yard!

Print Hints
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In this physical sciences activity, learners explore how forensic investigators collect prints from a crime scene. Learners make hand impressions in damp sand and analyze the patterns they observe.

Headphone Helper
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.