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Race to the Top
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In this math game (Page 6 of the Are You Game? PDF), learners examine the probability of rolling sums from 0 to 12 with two dice. The first player to reach the finish line is the winner.
Cooling the Mummy's Tomb
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In this activity, learners conduct an experiment to help Pharaoh design a better insulated tomb.
Six Squares: Geometry and Design
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In this activity, learners take a turn contributing a closed figure made of six squares to a large grid; each must be different from all the others on the grid so far.
Solving Playground Network Problems
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In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.
Earth Walk
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In this hands-on and feet-on excursion, learners take a science walk to visualize the planet's immense size and numerous structures, without the usual scale and ratio dimensions found in most textbook
Mystery Jars: Estimate Contents
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This activity puts a mathematical twist on the familiar “guessing jar.” No guesses allowed, estimates only.
Passion for Pixels
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In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper.
Fly on the Ceiling
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In this math lesson, learners play two different games to help them understand coordinates. First, learners read the book, "The Fly on the Ceiling," by Julie Glass.
You Can Say That Again!: Text Compression
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This activity helps students learn how computers "compress" text by identifying repeating patterns of letters, words, and phrases.
Fair Shares: Predict Equal Shares
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Use this activity to build division and number sense into any snack time or whenever there is a limited set of things to share among a group: If we deal these out, could everyone get two pieces?
Card Flip Magic: Error Detection & Correction
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This magic trick is based on how computers detect and correct data errors.
Balancing Act
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In this activity, learners will build thier own balance scale. Learners will explore weight and comparison through this activity.
Race to the Dollar
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In this math activity, learners play a card game to practice adding coins quickly, just like a banker. First, learners create coin cards. Next, the cards are dealt to each player.
Swing That Pendulum
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In this full inquiry activity (located on page 3 of the PDF under GPS: Kinetic Sculpture Challenge Activity), groups of learners will make predictions about which feature of a pendulum (mass, length,
Fantastic Fractions
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In this math lesson, learners compare pattern blocks to visually understand halves, thirds, and sixths.
Many Seeds: Estimating Hidden Seeds
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In this activity, learners will estimate how many seeds are in a fruit or vegetable, then count to find out. The result: mix estimation with healthy eating.
Tomb Mapping
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In this activity, learners examine the culture and history of the tomb site.
Make Matt's Coder/Decoder
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In this Cyberchase activity, learners make decoders to send and receive secret messages. Learners make the device out of two 8-ounce cups and two code strips.
Viral Packaging
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In this activity, learners create virus models, including nucleic acid and proteins, using simple materials. This resource includes information about virus structure and gene therapy.
Exploring Tessellations (Grades 6-8)
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In this activity, learners design unique tiles and make repeating patterns to create tessellations. This activity combines the creativity of an art project with the challenge of solving a puzzle.