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Toxic Popcorn Design Challenge
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.
Space Stations: Sponge Spool Spine
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In this activity, learners simulate what happens to a human spine in space by making Sponge Spool Spines (alternating sponge pieces and spools threaded on a pipe cleaner).
Four Corners
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.
Tinkering with Tops
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In this activity, learners explore the history, design and motion of spinning tops. Learners work in teams of "engineers" to design and build their own tops out of everyday items.
Space Stations: Beans in Space
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In this activity, learners perform 20 arm curls with cans that simulate the weight of beans on Earth versus the weights of the same number of beans on the Moon and in space.
Construction Technologies: Construct the Strongest Bridge
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Learners work in pairs to create three simple types of bridges, a beam bridge, an arch bridge, and a suspension bridge.
Getting There!: Navigation and Trajectory
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In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.
Disease Detectives
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In this activity, learners examine antibodies and antibody recognition using a model.
Tennis Anyone?
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In this activity, learners explore sports engineering and advanced materials development.
Pipeline Challenge
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In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.
Nano Latch-n-Catch
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In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.
Oil Spill Solutions
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In this activity, learners explore how environmental engineers might approach solving the problem of an oil spill.
The Ballistic Pendulum
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In this physics crime lab or demonstration, learners pretend they are criminologists and must find the "muzzle velocity" (speed of the bullet as it leaves the gun) of a gun used to commit a crime.
What Does Life Need to Live?
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In this astrobiology activity (on page 11 of the PDF), learners consider what organisms need in order to live (water, nutrients, and energy).
Treasures in the Rough
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In this archaeology activity, learners make observations and conduct an experiment to demonstrate the effect saltwater has on artifacts.
Be A Pasta Food Scientist
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In this activity, learners of all ages can become food scientists by experimenting with flour and water to make basic pasta.
Searching for Life
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In this activity, learners discuss how life is defined and conduct a simple experiment, looking for signs of life in three different “soil” samples.
Environmental Chemistry
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In this activity with several mini experiments, learners explore the chemistry that helps scientists learn about the environment and how they can help save it.
Mars from Above: Carving Channels
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In this activity, learners create channel features with flowing water, comparing their observations to real images of Mars and Earth taken by satellites/orbiters.
Radar Mapping: What's in the Box?
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In this activity, learners mimic remote sensing. Learners use a stick to measure the distance to a "planet surface" they cannot see, and create their own map of the landscape.